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Searched refs:startSfx (Results 1 – 25 of 28) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/grim/costume/
H A Dsound_component.cpp54 g_imuse->startSfx(_name.c_str()); in setKey()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/costume/
H A Dsound_component.cpp54 g_imuse->startSfx(_name.c_str()); in setKey()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/
H A Dimuse.h82 void startSfx(const char *soundName, int priority = 127);
H A Dimuse_script.cpp93 void Imuse::startSfx(const char *soundName, int priority) { in startSfx() function in Grim::Imuse
/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/
H A Dimuse.h81 void startSfx(const char *soundName, int priority = 127);
H A Dimuse_script.cpp93 void Imuse::startSfx(const char *soundName, int priority) { in startSfx() function in Grim::Imuse
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/
H A Ddimuse.h135 void startSfx(int soundId, int priority);
H A Ddimuse_script.cpp257 void IMuseDigital::startSfx(int soundId, int priority) { in startSfx() function in Scumm::IMuseDigital
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/
H A Demisound.h57 …bool startSfx(const Common::String &soundName, int volume = static_cast<int>(Audio::Mixer::kMaxCha…
H A Demisound.cpp233 bool EMISound::startSfx(const Common::String &soundName, int volume, int pan) { in startSfx() function in Grim::EMISound
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/
H A Demisound.h57 …bool startSfx(const Common::String &soundName, int volume = static_cast<int>(Audio::Mixer::kMaxCha…
H A Demisound.cpp238 bool EMISound::startSfx(const Common::String &soundName, int volume, int pan) { in startSfx() function in Grim::EMISound
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/
H A Ddimuse.h141 int startSfx(int soundId, int priority);
H A Ddimuse_script.cpp242 int IMuseDigital::startSfx(int soundId, int priority) { in startSfx() function in Scumm::IMuseDigital
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_ad.h188 bool startSfx(SfxSlot *sfx, const byte *resource);
H A Dplayer_ad.cpp131 if (startSfx(sfx, res)) { in startSound()
770 bool Player_AD::startSfx(SfxSlot *sfx, const byte *resource) { in startSfx() function in Scumm::Player_AD
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_ad.h188 bool startSfx(SfxSlot *sfx, const byte *resource);
H A Dplayer_ad.cpp131 if (startSfx(sfx, res)) { in startSound()
770 bool Player_AD::startSfx(SfxSlot *sfx, const byte *resource) { in startSfx() function in Scumm::Player_AD
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/
H A Dlua_v2_sound.cpp413 if (!g_emiSound->startSfx(filename, convertEmiVolumeToMixer(volume))) { in PlaySound()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/
H A Dlua_v2_sound.cpp413 if (!g_emiSound->startSfx(filename, convertEmiVolumeToMixer(volume))) { in PlaySound()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/insane/
H A Dinsane.cpp1226 _vm->_imuseDigital->startSfx(readArray(sound), 40); in smlayer_startSfx()
1234 _vm->_imuseDigital->startSfx(readArray(sound), 126); in smlayer_startVoice()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/insane/
H A Dinsane.cpp1226 _vm->_imuseDigital->startSfx(readArray(sound), 40); in smlayer_startSfx()
1234 _vm->_imuseDigital->startSfx(readArray(sound), 126); in smlayer_startVoice()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dgrim.cpp528 g_imuse->startSfx(buf); in handleDebugLoadResource()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dgrim.cpp743 g_imuse->startSfx(buf); in handleDebugLoadResource()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dakos.cpp1859 _imuseDigital->startSfx(param_1, 63); in akos_processQueue()

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