/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_predict.c | 134 if (trace.allSolid || trace.startSolid || trace.fraction < out->fraction) { in CG_ClipMoveToEntities() 136 if (out->startSolid) { in CG_ClipMoveToEntities() 138 out->startSolid = qTrue; in CG_ClipMoveToEntities() 143 else if (trace.startSolid) in CG_ClipMoveToEntities() 144 out->startSolid = qTrue; in CG_ClipMoveToEntities()
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H A D | cg_partthink.c | 108 if (tr.allSolid || tr.startSolid) { in pBloodThink() 183 if (tr.startSolid || tr.allSolid) { in pBounceThink()
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H A D | cg_mapeffects.c | 115 if (tr.startSolid || tr.allSolid || tr.fraction < 1.0f) in flareThink() 450 if (tr.startSolid || tr.allSolid) { in CG_MFX_AddTrace_f()
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H A D | cg_localents.c | 152 if (tr.allSolid || tr.startSolid) { in LE_BrassThink()
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H A D | pmove.c | 582 if (!trace.ent || (trace.plane.normal[2] < MIN_STEP_NORMAL && !trace.startSolid)) { in PM_CatagorizePosition()
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_world.c | 551 if (trace.allSolid || trace.startSolid || (trace.fraction < clip->trace.fraction)) { in SV_ClipMoveToEntities() 553 if (clip->trace.startSolid) { in SV_ClipMoveToEntities() 555 clip->trace.startSolid = qTrue; in SV_ClipMoveToEntities() 560 else if (trace.startSolid) in SV_ClipMoveToEntities() 561 clip->trace.startSolid = qTrue; in SV_ClipMoveToEntities()
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H A D | sv_pmove.c | 559 if (!trace.ent || ((trace.plane.normal[2] < 0.7) && !trace.startSolid)) { in SV_PM_CatagorizePosition()
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/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | World.cpp | 506 result.startSolid = res2.startSolid; in WeaponRayCast() 513 result.startSolid = false; // FIXME: startSolid for player in WeaponRayCast()
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H A D | GameMap.cpp | 379 result.startSolid = true; in CastRay2() 495 result.startSolid = false; in CastRay2() 504 result.startSolid = false; in CastRay2()
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H A D | World.h | 137 bool hit, startSolid; member
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H A D | GameMap.h | 146 bool startSolid; member
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H A D | Corpse.cpp | 353 if (res1.startSolid || res2.startSolid) { in LineCollision()
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H A D | Client_Update.cpp | 318 if (result.hit && !result.startSolid && in UpdateLocalSpectator()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | m_move.c | 221 if (trace.startSolid) in SV_movestep() 225 if (trace.allSolid || trace.startSolid) in SV_movestep()
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H A D | g_monster.c | 163 if ( trace.plane.normal[2] < 0.7 && !trace.startSolid) in M_CheckGround() 173 if (!trace.startSolid && !trace.allSolid) in M_CheckGround()
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H A D | g_phys.c | 60 if (trace.startSolid) in SV_TestEntityPosition()
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/dports/games/egl/egl-0.3.1_9/common/ |
H A D | cm_q2_trace.c | 457 cm_q2_currentTrace.startSolid = qTrue; in CM_Q2BSP_ClipBoxToBrush() 548 cm_q2_currentTrace.startSolid = cm_q2_currentTrace.allSolid = qTrue; in CM_Q2BSP_TestBoxInBrush() 720 cm_q2_currentTrace.startSolid = qFalse; in CM_Q2BSP_BoxTrace()
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H A D | cm_q3_trace.c | 478 cm_q3_currentTrace.startSolid = qTrue; in CM_Q3BSP_ClipBoxToBrush() 620 cm_q3_currentTrace.startSolid = cm_q3_currentTrace.allSolid = qTrue; in CM_Q3BSP_TestBoxInBrush() 826 cm_q3_currentTrace.startSolid = qFalse; in CM_Q3BSP_BoxTrace()
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/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Reference/API/ |
H A D | GameMap.as | 87 bool startSolid;
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/dports/games/openspades/openspades-0.1.3/Sources/ScriptBindings/ |
H A D | GameMap.cpp | 227 asOFFSET(GameMap::RayCastResult, startSolid)); in Register()
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/dports/games/cake/cake_src/cake/ |
H A D | types.h | 841 bool startSolid; member
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H A D | q3bsp.cpp | 3322 trace->startSolid = true; in ClipBoxToBrush() 3473 trace->startSolid = trace->allSolid = true; in TestBoxInBrush() 3526 trace->startSolid = trace->allSolid = true; in TestBoxInPatch()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | G2_bones.cpp | 3257 static bool startSolid; in G2_RagDollSettlePositionNumeroTrois() local 3504 startSolid = true; in G2_RagDollSettlePositionNumeroTrois() 3546 startSolid = false; in G2_RagDollSettlePositionNumeroTrois() 3617 if (startSolid) in G2_RagDollSettlePositionNumeroTrois()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | G2_bones.cpp | 3449 static bool startSolid; in G2_RagDollSettlePositionNumeroTrois() local 3696 startSolid = true; in G2_RagDollSettlePositionNumeroTrois() 3738 startSolid = false; in G2_RagDollSettlePositionNumeroTrois() 3809 if (startSolid) in G2_RagDollSettlePositionNumeroTrois()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | G2_bones.cpp | 3330 static bool startSolid; in G2_RagDollSettlePositionNumeroTrois() local 3579 startSolid = true; in G2_RagDollSettlePositionNumeroTrois() 3621 startSolid = false; in G2_RagDollSettlePositionNumeroTrois() 3692 if (startSolid) in G2_RagDollSettlePositionNumeroTrois()
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