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Searched refs:start_delay_counter (Results 1 – 3 of 3) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dsprite_ball.cc86 start_delay_counter = 0; in once_init()
99 start_delay_counter = start_delay; in starts_again()
113 start_delay_counter = 0; in remove()
169 start_delay_counter = 0; in disable_stick()
H A Dcontroller_balls.cc398 if (--ball->start_delay_counter == 0) in move_balls()
508 if (--ball->start_delay_counter == 0) in move_balls_in_guards_level()
672 ball->start_delay_counter = glue_delay; in collisions_with_paddles()
735 ball->start_delay_counter = glue_delay; in collisions_with_paddle()
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dsprite_ball.h131 Sint32 start_delay_counter; variable