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Searched refs:starting_cash (Results 1 – 5 of 5) sorted by relevance

/dports/games/endgame-singularity/singularity-1.00/data/
H A Ddifficulties.dat2 starting_cash = 5000
13 starting_cash = 1600
24 starting_cash = 1000
34 starting_cash = 700
44 starting_cash = 500
54 starting_cash = 0
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DGame_Init.cc235 INT32 starting_cash; in InitNewGame() local
238 case DIF_LEVEL_EASY: starting_cash = gamepolicy(starting_cash_easy); break; in InitNewGame()
239 case DIF_LEVEL_MEDIUM: starting_cash = gamepolicy(starting_cash_medium); break; in InitNewGame()
240 case DIF_LEVEL_HARD: starting_cash = gamepolicy(starting_cash_hard); break; in InitNewGame()
243 AddTransactionToPlayersBook(ANONYMOUS_DEPOSIT, 0, now, starting_cash); in InitNewGame()
/dports/games/endgame-singularity/singularity-1.00/singularity/code/
H A Ddifficulty.py50 def __init__(self, id, starting_cash, starting_interest_rate, labor_multiplier, argument
55 self.starting_cash = starting_cash
H A Dg.py257 pl = player.Player(cash = diff.starting_cash, difficulty = diff)
/dports/games/endgame-singularity/singularity-1.00/tests/
H A Dtest_game_run.py38 starting_cash = pl.cash
86 assert pl.cash == starting_cash + 2
94 assert pl.cash == starting_cash + 5
131 assert pl.cash < starting_cash + 5