Home
last modified time | relevance | path

Searched refs:starttranscolor (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_draw.c446 INT32 i, starttranscolor, skinramplength; in R_GenerateTranslationColormap() local
546starttranscolor = (skinnum != TC_DEFAULT) ? skins[skinnum].starttranscolor : DEFAULT_STARTTRANSCOL… in R_GenerateTranslationColormap()
548 if (starttranscolor >= NUM_PALETTE_ENTRIES) in R_GenerateTranslationColormap()
549 I_Error("Invalid startcolor #%d.", starttranscolor); in R_GenerateTranslationColormap()
552 for (i = 0; i < starttranscolor; i++) in R_GenerateTranslationColormap()
555 i = starttranscolor + 16; in R_GenerateTranslationColormap()
567 dest_colormap[starttranscolor + i] = (UINT8)skincolors[color].ramp[i]; in R_GenerateTranslationColormap()
H A Dr_skins.h68 UINT8 starttranscolor; member
H A Dlua_skinlib.c189 lua_pushinteger(L, skin->starttranscolor); in skin_get()
H A Dr_skins.c117 skin->starttranscolor = 96; in Sk_SetDefaultValue()
431 skin->starttranscolor = atoi(value); in R_ProcessPatchableFields()