Home
last modified time | relevance | path

Searched refs:stateFillStyle1 (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/gfx/image/
H A Dvectorimage.cpp384 uint32 stateFillStyle1 = bs.getBits(1); in parseDefineShape() local
393 if (!stateNewStyles && !stateLineStyle && !stateFillStyle0 && !stateFillStyle1 && !stateMoveTo) { in parseDefineShape()
410 if (stateFillStyle1) { in parseDefineShape()
425 if (stateLineStyle || stateFillStyle0 || stateFillStyle1 || stateMoveTo) { in parseDefineShape()
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/gfx/image/
H A Dvectorimage.cpp382 uint32 stateFillStyle1 = bs.getBits(1); in parseDefineShape() local
391 if (!stateNewStyles && !stateLineStyle && !stateFillStyle0 && !stateFillStyle1 && !stateMoveTo) { in parseDefineShape()
408 if (stateFillStyle1) { in parseDefineShape()
423 if (stateLineStyle || stateFillStyle0 || stateFillStyle1 || stateMoveTo) { in parseDefineShape()