/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_paq.c | 116 paqStatus->stateTimer = 0; in InitPredAlBehaviour() 298 paqStatusPointer->stateTimer = 0; in MakePAQNear() 312 paqStatusPointer->stateTimer = 0; in MakePAQNear() 676 paqStatusPointer->stateTimer = 0; in Execute_PAQNS_Wait() 683 if(paqStatusPointer->stateTimer<=0) in Execute_PAQNS_Wait() 690 paqStatusPointer->stateTimer = 0; in Execute_PAQNS_Wait() 871 paqStatusPointer->stateTimer = 0; in Execute_PAQNS_Attack() 990 if(paqStatusPointer->stateTimer > 0) in Execute_PAQNS_Attack() 1037 paqStatusPointer->stateTimer = 0; in Execute_PAQNS_Avoidance() 1046 paqStatusPointer->stateTimer = 0; in Execute_PAQNS_Avoidance() [all …]
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H A D | bh_fhug.c | 129 facehuggerStatus->stateTimer = 0; in InitFacehuggerBehaviour() 647 fhugStatusPointer->stateTimer = 0; in Execute_FHNS_Approach() 661 fhugStatusPointer->stateTimer = 0; in Execute_FHNS_Approach() 886 fhugStatusPointer->stateTimer = 0; in Execute_FHNS_Avoidance() 894 fhugStatusPointer->stateTimer = 0; in Execute_FHNS_Avoidance() 975 fhugStatusPointer->stateTimer=0; in JumpAtPlayer() 1042 fhugStatusPointer->stateTimer=1; in Execute_FHNS_Jumping() 1066 fhugStatusPointer->stateTimer=2; in Execute_FHNS_Jumping() 1242 int stateTimer; member 1281 COPYELEMENT_LOAD(stateTimer) in LoadStrategy_FaceHugger() [all …]
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H A D | bh_pred.c | 2067 if(predatorStatusPointer->stateTimer > 0) { in Execute_PFS_Wander() 2890 … if(predatorStatusPointer->stateTimer > 0) predatorStatusPointer->stateTimer -= NormalFrameTime; 2891 if(predatorStatusPointer->stateTimer <= 0) 2962 … if(predatorStatusPointer->stateTimer > 0) predatorStatusPointer->stateTimer -= NormalFrameTime; in Execute_PNS_EngageWithPistol() 3130 … if(predatorStatusPointer->stateTimer > 0) predatorStatusPointer->stateTimer -= NormalFrameTime; in Execute_PNS_EngageWithPlasmaCaster() 3516 … if(predatorStatusPointer->stateTimer > 0) predatorStatusPointer->stateTimer -= NormalFrameTime; 3517 if(predatorStatusPointer->stateTimer <= 0) 4949 predatorStatusPointer->stateTimer = 0; in Predator_Enter_SelfDestruct_State() 6982 int stateTimer; member 7076 COPYELEMENT_LOAD(stateTimer) in LoadStrategy_Predator() [all …]
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H A D | bh_xeno.c | 1468 xenoStatusPointer->stateTimer=0; in Xeno_Enter_PowerUp_State() 1508 xenoStatusPointer->stateTimer=0; in Xeno_Enter_PowerDown_State() 1544 xenoStatusPointer->stateTimer=0; in Xeno_Enter_ActiveWait_State() 1570 xenoStatusPointer->stateTimer=0; in Xeno_Enter_TurnToFace_State() 1597 xenoStatusPointer->stateTimer=0; in Xeno_Enter_Following_State() 1619 xenoStatusPointer->stateTimer=0; in Xeno_Enter_Returning_State() 1644 xenoStatusPointer->stateTimer=0; in Xeno_Enter_Dormant_State() 1696 xenoStatusPointer->stateTimer=0; in Xeno_Enter_ShootingTheRoof_State() 1984 xenoStatusPointer->stateTimer=0; in Execute_Xeno_ActiveWait() 4209 xenoStatusPointer->stateTimer=0; [all …]
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H A D | bh_marin.c | 6060 if(marineStatusPointer->stateTimer > 0) { 6111 if(marineStatusPointer->stateTimer > 0) { 6328 if(marineStatusPointer->stateTimer > 0) { 7535 if(marineStatusPointer->stateTimer > 0) marineStatusPointer->stateTimer -= NormalFrameTime; 9462 if(marineStatusPointer->stateTimer<=0) 12472 marineStatusPointer->stateTimer--; 13494 if (marineStatusPointer->stateTimer<0) { 13495 marineStatusPointer->stateTimer=0; 18086 int stateTimer; member 18217 COPYELEMENT_LOAD(stateTimer) [all …]
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H A D | bh_agun.c | 184 agunStatus->stateTimer=0; in CreateSentrygun() 392 agunStatus->stateTimer=0; in AutoGunBehaveInit() 489 agunStatusPointer->stateTimer=0; in MakeSentrygunFar() 933 if((agunStatusPointer->behaviourState == I_disabled)&&(agunStatusPointer->stateTimer <= 0)) { in AutoGunBehaveFun() 1482 dispPtr->ObFlags2 = agunStatusPointer->stateTimer/2; in Execute_AGun_Dying() 1489 agunStatusPointer->stateTimer -= NormalFrameTime; in Execute_AGun_Dying() 1503 agunStatusPointer->stateTimer=AGUN_DYINGTIME; in KillAGun() 1558 int stateTimer; member 1620 COPYELEMENT_LOAD(stateTimer) in LoadStrategy_Autogun() 1676 COPYELEMENT_SAVE(stateTimer) in SaveStrategy_Autogun()
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H A D | bh_agun.h | 23 int stateTimer; member
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H A D | bh_paq.h | 55 int stateTimer; member
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H A D | bh_fhug.h | 54 int stateTimer; member
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H A D | bh_xeno.h | 48 int stateTimer; member
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H A D | bh_pred.h | 137 int stateTimer; member
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H A D | bh_marin.h | 203 int stateTimer; member
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/dports/games/crrcsim/crrcsim-0.9.13/src/mod_video/ |
H A D | glconsole.cpp | 48 stateTimer(0.0), size_x(xsize), size_y(ysize), pos_x(xorig), pos_y(yorig), in GlConsole() 130 if (stateTimer < 0) in stateMachine() 142 if (stateTimer < 0) in stateMachine() 234 if (stateTimer > 0) in updateTimer() 236 stateTimer -= clk.getDeltaTime(); in updateTimer() 255 stateTimer = (double)display_time / 1000.0; in show() 264 stateTimer = 0; in hide() 275 stateTimer = (double)fade_time / 1000.0; in fadeOut()
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H A D | glconsole.h | 104 double stateTimer; ///< timer to control state changes variable
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/dports/x11/plasma5-plasma-desktop/plasma-desktop-5.23.5/toolboxes/desktoptoolbox/contents/ui/ |
H A D | ToolBoxButton.qml | 70 onXChanged: stateTimer.restart() 71 onYChanged: stateTimer.restart() 74 id: stateTimer 107 stateTimer.running = false; 180 stateTimer.stop();
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/dports/comms/conserver-com/conserver-8.2.4/conserver/ |
H A D | consent.c | 1024 pCE->stateTimer = 0; 1027 pCE->stateTimer = time((time_t *)0) + CONNECTTIMEOUT; 1029 timers[T_STATE] > pCE->stateTimer) 1030 timers[T_STATE] = pCE->stateTimer; 1095 pCE->stateTimer = 0; 1098 pCE->stateTimer = time((time_t *)0) + CONNECTTIMEOUT; 1100 timers[T_STATE] > pCE->stateTimer) 1101 timers[T_STATE] = pCE->stateTimer; 1163 pCE->stateTimer = 0; 1169 timers[T_STATE] > pCE->stateTimer) [all …]
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H A D | client.h | 86 time_t stateTimer; /* timer for various ioState states */ member
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H A D | consent.h | 173 time_t stateTimer; /* timer for ioState states */ member
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H A D | group.c | 4526 if (pCEServing->stateTimer == (time_t)0) in Kiddie() 4528 if (pCEServing->stateTimer > tyme) { in Kiddie() 4530 timers[T_STATE] > pCEServing->stateTimer) in Kiddie() 4531 timers[T_STATE] = pCEServing->stateTimer; in Kiddie() 4534 pCEServing->stateTimer = (time_t)0; in Kiddie()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | ai.cpp | 109 pXSprite->stateTimer = pAIState->stateTicks; in aiNewState() 1509 pXSprite->stateTimer = ClipLow(pXSprite->stateTimer-4, 0); in aiProcessDudes() 1524 if (pXSprite->stateTimer == 0 && pXSprite->aiState->nextState in aiProcessDudes() 1536 if (pXSprite->stateTimer == 0 && pXSprite->aiState->nextState) { in aiProcessDudes() 1573 int stateTimer = -1, targetMarker = -1; in aiInitSprite() local 1581 stateTimer = pXSprite->stateTimer; targetMarker = pXSprite->target; in aiInitSprite() 1757 pXSprite->stateTimer = 0; in aiInitSprite() 1823 if (stateTimer > 0) { in aiInitSprite() 1827 pXSprite->stateTimer = stateTimer; // restore state timer in aiInitSprite()
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H A D | db.h | 114 unsigned int stateTimer : 16; // ai timer member
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H A D | aiunicult.cpp | 373 pXThing->stateTimer = 1; in ThrowThing() 1106 pXSprite->stateTimer = pAIState->stateTicks; pXSprite->aiState = pAIState; in aiGenDudeNewState() 1534 …get->flags & 32) && pTarget->extra > 0 && pTarget->extra < kMaxXSprites && !pXSprite->stateTimer) { in dudeLeechOperate() 1568 pXSprite->stateTimer = 1; in dudeLeechOperate()
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/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/Board/ |
H A D | Board.c | 70 static BoardTimer* stateTimer; variable 569 boardTimerAdd(stateTimer, boardSystemTime() + stateFrequency); in onStateSync() 660 boardTimerAdd(stateTimer, boardSystemTime() + stateFrequency); in boardRewind() 789 stateTimer = boardTimerCreate(onStateSync, NULL); in boardRun() 791 boardTimerAdd(stateTimer, boardSystemTime() + stateFrequency); in boardRun() 794 stateTimer = NULL; in boardRun() 830 if (stateTimer != NULL) { in boardRun() 831 boardTimerDestroy(stateTimer); in boardRun()
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/dports/astro/kstars/kstars-3.5.6/kstars/ekos/guide/externalguide/ |
H A D | phd2.cpp | 138 stateTimer = new QTimer(this); in PHD2() 139 connect(stateTimer, &QTimer::timeout, this, [ = ] in PHD2() 145 stateTimer->stop(); in PHD2() 195 stateTimer->start(PHD2_RECONNECT_TIMEOUT); in Connect() 245 stateTimer->stop(); in Disconnect()
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H A D | phd2.h | 276 QTimer *stateTimer; variable
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