Searched refs:state_blend_on (Results 1 – 6 of 6) sorted by relevance
232 Bool state_light_on, state_blend_on, state_color_on; member
2271 if (visual->state_blend_on) in visual_3d_draw_mesh_shader_only()2702 if (visual->state_blend_on) glEnable(GL_BLEND); in visual_3d_draw_mesh()
2081 if (flag_mask & V3D_STATE_BLEND) visual->state_blend_on = setOn; in visual_3d_set_state()