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Searched refs:state_blend_on (Results 1 – 6 of 6) sorted by relevance

/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/
H A Dvisual_manager.h232 Bool state_light_on, state_blend_on, state_color_on; member
H A Dvisual_manager_3d_gl.c2271 if (visual->state_blend_on) in visual_3d_draw_mesh_shader_only()
2702 if (visual->state_blend_on) glEnable(GL_BLEND); in visual_3d_draw_mesh()
H A Dvisual_manager_3d.c2081 if (flag_mask & V3D_STATE_BLEND) visual->state_blend_on = setOn; in visual_3d_set_state()
/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/
H A Dvisual_manager.h232 Bool state_light_on, state_blend_on, state_color_on; member
H A Dvisual_manager_3d_gl.c2271 if (visual->state_blend_on) in visual_3d_draw_mesh_shader_only()
2702 if (visual->state_blend_on) glEnable(GL_BLEND); in visual_3d_draw_mesh()
H A Dvisual_manager_3d.c2081 if (flag_mask & V3D_STATE_BLEND) visual->state_blend_on = setOn; in visual_3d_set_state()