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Searched refs:state_button (Results 1 – 14 of 14) sorted by relevance

/dports/audio/din/din-52/src/
H A Dcapturer.cc18 typedef std::vector<state_button*>::iterator caps_iter;
61 state_button* sb = caps[i]; in ~capturer_t()
81 state_button* sb = caps[i]; in handle_input()
105 for (vector<state_button*>::iterator i = caps.begin (), j = caps.end(); i != j;) { in remove()
106 state_button* sb = *i; in remove()
124 state_button* sb = caps[i]; in rearrange()
126 sx += state_button::SIZE2; in rearrange()
135 state_button* sb = caps[i]; in on_caps()
175 state_button* sb = caps[i]; in draw()
183 state_button* sb = caps[i]; in draw()
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H A Dpoint_modulator.cc108 state_button* sb = md.sb; in ~point_modulator()
142 state_button* sb = new state_button; in load()
174 state_button* sb = md.sb; in handle_input()
200 state_button* sb = md.sb; in remove()
235 state_button* sb = md.sb; in rearrange()
237 sx += state_button::SIZE2; in rearrange()
248 state_button* sb = md.sb; in on_lst()
395 state_button* sb = md.sb; in draw()
402 state_button* sb = md.sb; in draw()
430 state_button* sb = md.sb; in validate()
[all …]
H A Dcapturer.h38 std::vector<state_button*> caps;
47 std::map<state_button*, point<int> > sbpt;
56 state_button* add ();
H A Dpoint_modulator.h27 state_button* sb;
30 mod_dat (hit_t& h, state_button* _sb, float _bpm);
78 state_button* add (hit_t& h);
H A Dstate_button.h9 struct state_button : checkbutton { struct
12 state_button (int sz = SIZE) {set_size (sz);} argument
H A Dcurve_editor.h46 state_button* sb; // button on capturer widget
48 mouse_macro (const mocap& m, hit_t& h, state_button* b) : mo(m), hit(h), sb(b) { paused = 0;} in mouse_macro()
218 void remove_mouse_capture (state_button* sb);
219 void toggle_mouse_capture (std::vector<state_button*>& caps);
H A Deval.cc23 state_button* capturer_t::add () { in add()
30 state_button* sb = new state_button; in add()
32 sbx += state_button::SIZE2; in add()
1082 state_button* point_modulator::add (hit_t& h) { in add()
1090 state_button* sb = new state_button; in add()
1092 sbx += state_button::SIZE2; in add()
H A Dlevels.cc109 for (int i = 0, y = minus.extents.bottom - state_button::SIZE2; i < nb; ++i) { in load()
112 y -= state_button::SIZE2; in load()
521 bm->set_pos (minus.extents.left, plb->extents.bottom - state_button::SIZE2); in addbookmark()
523 bm->set_pos (minus.extents.left, minus.extents.bottom - state_button::SIZE2); in addbookmark()
H A Dsine_mixer.h30 struct harmonics_list_button : state_button {
H A Dlevels.h36 struct bookmark : state_button {
H A Dcurve_editor.cc1407 void curve_editor::remove_mouse_capture (state_button* sb) { in remove_mouse_capture()
1422 void curve_editor::toggle_mouse_capture (vector<state_button*>& caps) { in toggle_mouse_capture()
1427 state_button* sb = caps[i]; in toggle_mouse_capture()
/dports/emulators/bfe/bfe2/
H A Dmain.c17 GtkWidget *state_hbox, *quit_window, *state_button; variable
31 gtk_object_set(GTK_OBJECT(state_button), "label", " Show State ", NULL); in toggle_state()
35 gtk_object_set(GTK_OBJECT(state_button), "label", " Hide State ", NULL); in toggle_state()
212 state_button = new_toggle_button(hbox, TRUE, " Show State "); in main()
213 gtk_signal_connect(GTK_OBJECT(state_button), "clicked", GTK_SIGNAL_FUNC(toggle_state), NULL); in main()
/dports/games/netwalk/netwalk-cb6b089/
H A Dmain.c60 state_button, enumerator
539 state = state_button; in button_handle_click()
548 if (state == state_button && button_selection == p in button_update()
1275 } else if (state == state_button) { in handle_mousebuttonup()
/dports/comms/lirc/lirc-0.9.0/daemons/
H A Dlircmd.c123 enum state_button { button_up, button_down }; enum
130 enum state_button buttons[BUTTONS];