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Searched refs:statusEffects (Results 1 – 2 of 2) sorted by relevance

/dports/games/manaplus/manaplus-2.1.3.17/src/resources/db/
H A Dstatuseffectdb.cpp40 IdToEffectMap statusEffects; variable
51 = statusEffects[enabling == Enable_true]; in getStatusEffect()
128 StatusEffect *startEffect = statusEffects[1][id]; in loadXmlFile()
129 StatusEffect *endEffect = statusEffects[0][id]; in loadXmlFile()
173 statusEffects[1][id] = startEffect; in loadXmlFile()
174 statusEffects[0][id] = endEffect; in loadXmlFile()
197 unloadMap(statusEffects[0]); in unload()
198 unloadMap(statusEffects[1]); in unload()
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DRogue.h1904 enum statusEffects { enum