/dports/sysutils/apcupsd/apcupsd-3.14.14/examples/ |
H A D | index.php | 63 $statusbg = $goodcolour; variable 64 } else $statusbg = $warncolour; variable 91 …echo "<b>Battery Status:</b></td><td bgcolor=" . $statusbg . " align=center>" . $status . "</td></…
|
/dports/sysutils/apcctrl/apcctrl-0.8.21/examples/ |
H A D | index.php | 63 $statusbg = $goodcolour; variable 64 } else $statusbg = $warncolour; variable 91 …echo "<b>Battery Status:</b></td><td bgcolor=" . $statusbg . " align=center>" . $status . "</td></…
|
/dports/games/vultures-eye/vulture-2.3.67/vulture/winclass/ |
H A D | statuswin.cpp | 34 statusbg = vulture_load_graphic(V_FILENAME_STATUS_BAR); in statuswin() 35 this->w = statusbg->w; in statuswin() 36 this->h = statusbg->h; in statuswin() 73 SDL_FreeSurface(statusbg); in ~statuswin() 80 vulture_put_img(abs_x, abs_y, statusbg); in draw()
|
H A D | statuswin.h | 38 SDL_Surface *statusbg; variable
|
/dports/games/scummvm/scummvm-2.5.1/engines/glk/tads/ |
H A D | tads.h | 39 uint statusfg, statusbg; variable
|
H A D | os_glk.cpp | 45 uint statusbg; variable 89 if (!g_vm->glk_style_measure(statuswin, style_Normal, stylehint_BackColor, &statusbg)) in os_init() 90 statusbg = 0; in os_init()
|
H A D | os_banners.cpp | 92 extern uint statusbg; 485 gbanner->fgcolor = gstatus ? statusbg : mainfg; in os_banner_create()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/tads/ |
H A D | tads.h | 39 uint statusfg, statusbg; variable
|
H A D | os_glk.cpp | 45 uint statusbg; variable 89 if (!g_vm->glk_style_measure(statuswin, style_Normal, stylehint_BackColor, &statusbg)) in os_init() 90 statusbg = 0; in os_init()
|
H A D | os_banners.cpp | 92 extern uint statusbg; 485 gbanner->fgcolor = gstatus ? statusbg : mainfg; in os_banner_create()
|
/dports/games/tads/tads-3.0.8/tads3/test/data/ |
H A D | stathtml.t | 88 <body bgcolor=statusbg text=statustext>
|
H A D | newgame.t | 105 <body bgcolor=statusbg text=statustext><b>
|
/dports/mail/neomutt/neomutt-20211029/contrib/colorschemes/ |
H A D | neonwolf-256.neomuttrc | 62 # statusbg used to indicated flagged when foreground color shows other status
|
H A D | solarized-dark-256.neomuttrc | 70 # statusbg used to indicated flagged when foreground color shows other status
|
/dports/games/tads/tads-3.0.8/tads3/t3library/adv3/ |
H A D | status.t | 425 "<body bgcolor=statusbg text=statustext>"; 439 border><body bgcolor=statusbg text=statustext>";
|
H A D | menusys.t | 271 topbarbg = (location != nil ? location.topbarbg : 'statusbg')
|
/dports/misc/solarized/solarized/mutt-colors-solarized/ |
H A D | mutt-colors-solarized-dark-256.muttrc | 75 # statusbg used to indicated flagged when foreground color shows other status
|
H A D | mutt-colors-solarized-light-256.muttrc | 75 # statusbg used to indicated flagged when foreground color shows other status
|
H A D | mutt-colors-solarized-template.muttrc | 75 # statusbg used to indicated flagged when foreground color shows other status
|
H A D | mutt-colors-solarized-dark-16.muttrc | 75 # statusbg used to indicated flagged when foreground color shows other status
|
H A D | mutt-colors-solarized-light-16.muttrc | 75 # statusbg used to indicated flagged when foreground color shows other status
|
/dports/games/tads/tads-3.0.8/tads2/ |
H A D | adv.t | 3123 <body bgcolor=statusbg text=statustext><b>";
|