Searched refs:stdmtl2CD (Results 1 – 2 of 2) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | stdmtl2.cpp | 72 static StdMtl2ClassDesc stdmtl2CD; variable 73 ClassDesc* GetStdMtl2Desc() { return &stdmtl2CD; } in GetStdMtl2Desc() 1459 ExposureMaterialControlDesc StdMtl2::msExpMtlControlDesc(stdmtl2CD, 1526 stdmtl2CD.MakeAutoParamBlocks(this); in StdMtl2() 1596 masterDlg = stdmtl2CD.CreateParamDlg(std2_shader, hwMtlEdit, imp, this); in CreateParamDlg() 1615 texmapDlg = stdmtl2CD.CreateParamDlg(std_maps, hwMtlEdit, imp, this); in CreateParamDlg() 1618 stdmtl2CD.CreateParamDlg(std2_dynamics, hwMtlEdit, imp, this); in CreateParamDlg() 1620 stdmtl2CD.RestoreRolloutState(); in CreateParamDlg() 3064 ParamID changing_param = stdmtl2CD.LastNotifyParamID(this, cpb); in NotifyRefChanged() 3083 stdmtl2CD.InvalidateUI(); in NotifyRefChanged() [all …]
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 23 static XRayMtlClassDesc stdmtl2CD; variable 24 ClassDesc2* GetXRayMtlDesc() { return &stdmtl2CD; } in GetXRayMtlDesc() 1269 stdmtl2CD.MakeAutoParamBlocks(this); in XRayMtl() 1335 masterDlg = stdmtl2CD.CreateParamDlg(std2_shader, hwMtlEdit, imp, this); in CreateParamDlg() 1348 texmapDlg = stdmtl2CD.CreateParamDlg(std_maps, hwMtlEdit, imp, this); in CreateParamDlg() 1349 xrayDlg = stdmtl2CD.CreateParamDlg(std2_xray, hwMtlEdit, imp, this); in CreateParamDlg() 1352 stdmtl2CD.CreateParamDlg(std2_dynamics, hwMtlEdit, imp, this); in CreateParamDlg() 1354 stdmtl2CD.RestoreRolloutState(); in CreateParamDlg() 2636 ParamID changing_param = stdmtl2CD.LastNotifyParamID(this, cpb); in NotifyRefChanged() 2655 stdmtl2CD.InvalidateUI(); in NotifyRefChanged() [all …]
|