/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/core/ |
H A D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 207 stencilMask = _simd_setzero_ps(); in DepthStencilTest() 228 stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); in DepthStencilTest() 231 stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 234 stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); in DepthStencilTest() 237 stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); in DepthStencilTest() 240 stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 243 stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); in DepthStencilTest() 248 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask); in DepthStencilTest() 251 *pStencilMask = stencilMask; in DepthStencilTest() [all …]
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/dports/graphics/opencsg/OpenCSG-1.4.2/src/ |
H A D | renderSCS.cpp | 325 glStencilMask(OpenGL::stencilMask); in renderIntersectedFront() 341 glStencilFunc(GL_ALWAYS, 0, OpenGL::stencilMask); in renderIntersectedFront() 356 glStencilFunc(GL_NOTEQUAL, numberOfPrimitives, OpenGL::stencilMask); in renderIntersectedFront() 379 glStencilMask(OpenGL::stencilMask); in subtractPrimitives() 398 glStencilFunc(GL_ALWAYS, stencilref, OpenGL::stencilMask); in subtractPrimitives() 413 glStencilFunc(GL_EQUAL, stencilref, OpenGL::stencilMask); in subtractPrimitives() 460 glStencilMask(OpenGL::stencilMask); in subtractPrimitivesWithOcclusionQueries() 483 glStencilFunc(GL_ALWAYS, stencilref, OpenGL::stencilMask); in subtractPrimitivesWithOcclusionQueries() 501 glStencilFunc(GL_EQUAL, stencilref, OpenGL::stencilMask); in subtractPrimitivesWithOcclusionQueries() 612 glStencilMask(OpenGL::stencilMask); in renderSCS()
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H A D | renderGoldfeather.cpp | 296 glStencilMask(OpenGL::stencilMask); in renderGoldfeather() 309 glStencilFunc(GL_ALWAYS, 0, OpenGL::stencilMask); in renderGoldfeather() 329 parityTestAndDiscard(*itr, primitives, false, OpenGL::stencilMask); in renderGoldfeather() 378 glStencilMask(OpenGL::stencilMask); in renderOcclusionQueryGoldfeather() 451 glStencilMask(OpenGL::stencilMask); in renderDepthComplexitySamplingGoldfeather()
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H A D | openglHelper.h | 48 extern unsigned int stencilMask;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fDepthStencilClearTests.cpp | 75 , stencilMask (0) in Clear() 87 deUint32 stencilMask; member 255 clear->stencilMask = m_masked ? rnd.getUint32() : 0xffffffffu; in generateClears() 305 gl.stencilMask (clear->stencilMask); in renderGL() 316 gl.stencilMask (0xffffffffu); in renderGL() 465 if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0) in renderReference() 477 …deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & … in renderReference()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fDepthStencilClearTests.cpp | 75 , stencilMask (0) in Clear() 87 deUint32 stencilMask; member 258 clear->stencilMask = m_masked ? rnd.getUint32() : 0xffffffffu; in generateClears() 308 gl.stencilMask (clear->stencilMask); in renderGL() 319 gl.stencilMask (0xffffffffu); in renderGL() 468 if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0) in renderReference() 480 …deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & … in renderReference()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/html/canvas/ |
H A D | WebGLFramebuffer.cpp | 293 GC3Duint stencilMask = 0xffffffff; in initializeRenderbuffers() local 310 … g3d->getIntegerv(GraphicsContext3D::STENCIL_WRITEMASK, reinterpret_cast<GC3Dint*>(&stencilMask)); in initializeRenderbuffers() 312 g3d->stencilMask(0xffffffff); in initializeRenderbuffers() 331 g3d->stencilMask(stencilMask); in initializeRenderbuffers()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StencilBufferDX9.cpp | 233 dxstate.stencilMask.set(i | (i << 4)); in NotifyStencilUpload() 237 dxstate.stencilMask.set(0xFF); in NotifyStencilUpload() 241 dxstate.stencilMask.set(i); in NotifyStencilUpload() 252 dxstate.stencilMask.set(0xFF); in NotifyStencilUpload()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StencilBufferDX9.cpp | 233 dxstate.stencilMask.set(i | (i << 4)); in NotifyStencilUpload() 237 dxstate.stencilMask.set(0xFF); in NotifyStencilUpload() 241 dxstate.stencilMask.set(i); in NotifyStencilUpload() 252 dxstate.stencilMask.set(0xFF); in NotifyStencilUpload()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StencilBufferDX9.cpp | 233 dxstate.stencilMask.set(i | (i << 4)); in NotifyStencilUpload() 237 dxstate.stencilMask.set(0xFF); in NotifyStencilUpload() 241 dxstate.stencilMask.set(i); in NotifyStencilUpload() 252 dxstate.stencilMask.set(0xFF); in NotifyStencilUpload()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/renderstates/ |
H A D | renderstatenode.cpp | 208 const QStencilMask *stencilMask = static_cast<const QStencilMask *>(node); in createStateImplementation() local 209 return StateVariant::createState<StencilMask>(stencilMask->frontOutputMask(), in createStateImplementation() 210 stencilMask->backOutputMask()); in createStateImplementation()
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H A D | renderstates.cpp | 214 const QStencilMask *stencilMask = static_cast<const QStencilMask *>(node); in updateProperties() local 215 std::get<0>(m_values) = stencilMask->frontOutputMask(); in updateProperties() 216 std::get<1>(m_values) = stencilMask->backOutputMask(); in updateProperties()
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/dports/misc/usd/USD-21.11/pxr/imaging/hdx/ |
H A D | renderSetupTask.cpp | 151 params.stencilMask, params.stencilFailOp, params.stencilZFailOp, in SyncParams() 280 << pv.stencilMask << " " in operator <<() 340 lhs.stencilMask == rhs.stencilMask && in operator ==()
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H A D | renderSetupTask.h | 162 , stencilMask(~0) in HdxRenderTaskParams() 227 int stencilMask; member
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/gpu/ |
H A D | DrawingBuffer.cpp | 152 unsigned int stencilMask = 0xffffffff; in clearFramebuffer() local 165 …m_context->getIntegerv(GraphicsContext3D::STENCIL_WRITEMASK, reinterpret_cast<int*>(&stencilMask)); in clearFramebuffer() 184 m_context->stencilMaskSeparate(GraphicsContext3D::FRONT, stencilMask); in clearFramebuffer()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 289 depthStencilState.stencilMask != mCurDepthStencilState.stencilMask || in syncState() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 711 GLuint stencilMask, in setStencilFuncsFront() argument 721 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILMASK : D3DRS_CCW_STENCILMASK, stencilMask); in setStencilFuncsFront() 725 mCurDepthStencilState.stencilMask = stencilMask; in setStencilFuncsFront()
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