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Searched refs:stepAway (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.h277 bool stepAway(const Vector3 &destination, float distance);
H A Dactor.cpp444 _vm->_playerActor->stepAway(destination, 48.0f); in loopWalk()
1384 bool Actor::stepAway(const Vector3 &destination, float distance) { in stepAway() function in BladeRunner::Actor
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.h280 bool stepAway(const Vector3 &destination, float distance);
H A Dactor.cpp530 _vm->_playerActor->stepAway(destination, 48.0f); in loopWalk()
1682 bool Actor::stepAway(const Vector3 &destination, float distance) { in stepAway() function in BladeRunner::Actor