Searched refs:steps_to_do (Results 1 – 5 of 5) sorted by relevance
97 int steps_to_do; in palette_advance_all_fx() local109 steps_to_do = result.quot; in palette_advance_all_fx()115 steps_to_do++; in palette_advance_all_fx()121 if (steps_to_do == 0) return; in palette_advance_all_fx()135 palette_advance_effect(i, steps_to_do); in palette_advance_all_fx()
126 cl_sim::start(class cl_console_base *con, unsigned long steps_to_do) in start() argument138 steps_todo= steps_to_do; in start()
74 virtual void start(class cl_console_base *con, unsigned long steps_to_do);
430 ld steps_to_do; variable443 steps_to_do = 0; in nconf_prepare()452 steps_to_do += d * algo_speed / 1000.; in nconf_run()453 while(steps_to_do > 0) { in nconf_run()459 steps_to_do -= pow(hr::isize(p.eqs), 2); in nconf_run()
294 uint32 steps_to_do = distance >> YARDS_PER_VEHICLE_STEP_SHIFT; in do_drive() local296 if( steps_to_do == 0 ) { in do_drive()308 uint32 steps_target = steps_to_do + steps; in do_drive()