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Searched refs:stereoMenu (Results 1 – 3 of 3) sorted by relevance

/dports/x11/virtualgl/virtualgl-3.0/server/
H A Dvglconfig.cpp314 Fl_Menu_Item stereoMenu[] = variable
390 stereoChoice->menu(stereoMenu); in init()
/dports/science/shelxle/shelxle-1.0.1352/
H A Dwindow.h469 QMenu *recentFilesMenu,*stereoMenu,*moveMenu,*helpMenu,*sortMenu; variable
H A Dwindow.cpp902 stereoMenu = new QMenu("&3D Stereo Options"); in Window()
903 zm_stereo = stereoMenu->addAction("&Zalman Monitor 3D"); in Window()
904 pe_stereo = stereoMenu->addAction("&Parallel Eye Side by Side Stereo"); in Window()
905 xe_stereo = stereoMenu->addAction("&Crossed Eye Side by Side Stereo"); in Window()
906 an_stereo = stereoMenu->addAction("&Anaglyph Stereo red left blue right(testing)"); in Window()
907 hw_stereo = stereoMenu->addAction("&Hardware Stereo (testing)"); in Window()
909 no_stereo = stereoMenu->addAction("Stereo &Mode off"); in Window()
930 viewMenu->insertMenu(actionEP,stereoMenu); in Window()