/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | audio.h | 68 STATIC_INLINE int get_audio_nativechannels (int stereomode) in get_audio_nativechannels() argument 71 return ch[stereomode]; in get_audio_nativechannels() 73 STATIC_INLINE int get_audio_amigachannels (int stereomode) in get_audio_amigachannels() argument 76 return ch[stereomode]; in get_audio_amigachannels() 78 STATIC_INLINE int get_audio_ismono (int stereomode) in get_audio_ismono() argument 80 if (stereomode == 0) in get_audio_ismono()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | audio.h | 105 STATIC_INLINE int get_audio_nativechannels (int stereomode) in get_audio_nativechannels() argument 108 return ch[stereomode]; in get_audio_nativechannels() 111 STATIC_INLINE int get_audio_amigachannels (int stereomode) in get_audio_amigachannels() argument 114 return ch[stereomode]; in get_audio_amigachannels() 117 STATIC_INLINE int get_audio_ismono (int stereomode) in get_audio_ismono() argument 119 return stereomode == 0; in get_audio_ismono()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/ |
H A D | main.cpp | 116 if (CanInitStereo(stereomode)) { in initGL() 117 InitStereo(stereomode); in initGL() 120 stereomode = stereoNone; in initGL() 461 if (stereomode == stereoNone) { in DoUpdate()
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H A D | Globals.cpp | 135 StereoMode stereomode = stereoNone; variable
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H A D | GameDraw.cpp | 124 if (stereomode == stereoAnaglyph) { in DrawGLScene() 138 if (stereomode == stereoHorizontalInterlaced || in DrawGLScene() 139 stereomode == stereoVerticalInterlaced) { in DrawGLScene()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Graphic/ |
H A D | Stereo.hpp | 46 extern StereoMode stereomode;
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/dports/graphics/Coin/coin-Coin-4.0.0/src/nodes/ |
H A D | SoCamera.cpp | 362 this->stereomode = MONOSCOPIC; in SoCamera() 666 if (this->stereomode != MONOSCOPIC) { in GLRender() 670 if (this->stereomode == LEFT_VIEW) offset = -offset; in GLRender() 1056 this->stereomode = mode; in setStereoMode() 1065 return this->stereomode; in getStereoMode()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/rendering/ |
H A D | SoRenderManager.cpp | 265 PRIVATE(this)->stereomode = SoRenderManager::MONO; in SoRenderManager() 906 switch (PRIVATE(this)->stereomode) { in renderStereo() 931 switch (PRIVATE(this)->stereomode) { in renderStereo() 954 switch (PRIVATE(this)->stereomode) { in renderStereo() 1008 SoRenderManager::StereoMode s = PRIVATE(this)->stereomode; in initStencilBufferForInterleavedStereo() 1436 PRIVATE(this)->stereomode = mode; in setStereoMode() 1447 return PRIVATE(this)->stereomode; in getStereoMode()
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H A D | SoRenderManagerP.h | 116 SoRenderManager::StereoMode stereomode; variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/ |
H A D | namco_snd.h | 6 void NamcoSoundSetStereo(INT32 stereomode);
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H A D | namco_snd.cpp | 97 void NamcoSoundSetStereo(INT32 stereomode) in NamcoSoundSetStereo() argument 99 chip->stereo = stereomode; in NamcoSoundSetStereo()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/User/ |
H A D | Settings.cpp | 171 opstream << stereomode; in SaveSettings() 288 stereomode = (StereoMode)i; in LoadSettings()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/ |
H A D | OverlayRenderer.h | 78 void SetStereoMode(const std::string &stereomode);
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H A D | OverlayRenderer.cpp | 337 void CRenderer::SetStereoMode(const std::string &stereomode) in SetStereoMode() argument 339 m_stereomode = stereomode; in SetStereoMode()
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H A D | RenderManager.h | 68 void TriggerUpdateResolution(float fps, int width, int height, std::string &stereomode);
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H A D | RenderManager.cpp | 895 … CRenderManager::TriggerUpdateResolution(float fps, int width, int height, std::string &stereomode) in TriggerUpdateResolution() argument 902 m_stereomode = stereomode; in TriggerUpdateResolution()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/nodes/ |
H A D | SoCamera.h | 147 StereoMode stereomode; variable
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Menu/ |
H A D | Menu.cpp | 705 newstereomode = stereomode; in Tick() 900 stereomode = newstereomode; in Tick() 901 InitStereo(stereomode); in Tick()
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/dports/graphics/wdune/wdune-1.926/src/ |
H A D | config.h.nt | 106 command to switch into quadbuffer stereomode
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H A D | config.h.nt.devil.sand | 99 command to switch into quadbuffer stereomode
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | cfgfile.c | 121 static const char *stereomode[] = { "mono", "stereo", "mixed", 0 }; variable 222 cfgfile_write (f, "sound_channels=%s\n", stereomode[p->sound_stereo]); in save_options() 584 if (cfgfile_strval (option, value, "sound_channels", &p->sound_stereo, stereomode, 1)) { in cfgfile_parse_host()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 534 if (stereomode) in drawrooms() 2091 ostereomode = stereomode; if (stereomode) setstereo(0L); in setgamemode() 2300 if (stereomode) in nextpage() 5776 stereomode = 0; in qsetmode640350() 5797 stereomode = 0; in qsetmode640480() 8559 if (stereomode == 1) in stereonextpage() 8568 if (stereomode == 1) in stereonextpage() 8605 stereomode = 0; in setstereo() 8608 if (stereomode == 1) in setstereo() 8620 stereomode = dastereomode; if (!stereomode) return; in setstereo() [all …]
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H A D | VES2.H | 681 if (stereomode == 1) in VBE_setPalette()
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/dports/audio/openal-soft/openal-soft-1.21.1/utils/alsoft-config/ |
H A D | mainwindow.cpp | 683 QString stereomode = settings.value("stereo-mode").toString().trimmed(); in loadConfig() local 685 if(stereomode.isEmpty() == false) in loadConfig() 687 QString str{getNameFromValue(stereoModeList, stereomode)}; in loadConfig()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | DUKE3D.H | 622 extern long stereomode, stereowidth, stereopixelwidth;
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