Searched refs:stillFrame (Results 1 – 3 of 3) sorted by relevance
37 int16 stillFrame[4]; member372 _a->setF(frames->stillFrame[_direction]); in updateDirection()
655 const Graphics::Surface *stillFrame = _stillFrames.getFrame(_currentMovieFrame); in paint() local657 if (stillFrame) in paint()658 _vm->_gfx->crossBlit(preBuffer, 0, 0, 432, 189, stillFrame, 0, 0); in paint()