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Searched refs:stlivex (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dst_stuff.h82 extern patch_t *stlivex;
H A Dst_stuff.c66 patch_t *stlivex; variable
261 stlivex = W_CachePatchName("STLIVEX", PU_HUDGFX); in ST_LoadGraphics()
933 …fo[HUD_LIVES].x+22, hudinfo[HUD_LIVES].y+10, hudinfo[HUD_LIVES].f|V_PERPLAYER|V_HUDTRANS, stlivex); in ST_drawLivesArea()
H A Dy_inter.c622 V_DrawScaledPatch(leftx + xoffset5 + 12, 160+yoffset, 0, stlivex); in Y_IntermissionDrawer()
H A Df_finale.c3674 V_DrawScaledPatch(x+12, 66, 0, stlivex); in F_ContinueDrawer()