Searched refs:stockpile_use_capacity (Results 1 – 1 of 1) sorted by relevance
/dports/games/freeorion/freeorion-0.4.10.2/UI/ |
H A D | MapWnd.cpp | 6705 float stockpile_use_capacity = empire->GetProductionQueue().StockpileCapacity(); in RefreshIndustryResourceIndicator() local 6727 true, stockpile_use_capacity)); in RefreshIndustryResourceIndicator() 6732 …if (total_PP_wasted > 0.05 || (total_PP_excess > std::min(3.0 * stockpile_use_capacity, 0.8 * tota… in RefreshIndustryResourceIndicator() 6748 true, stockpile_use_capacity, total_PP_to_stockpile, total_PP_wasted, in RefreshIndustryResourceIndicator() 6750 … } else if (total_PP_to_stockpile > 0.05 && (expected_stockpile > (10 * stockpile_use_capacity) || in RefreshIndustryResourceIndicator() 6765 true, stockpile_use_capacity, total_PP_to_stockpile, total_PP_wasted, in RefreshIndustryResourceIndicator()
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