Searched refs:stop_at_end (Results 1 – 10 of 10) sorted by relevance
56 && (current->stop_at_end || current->pause_at_end)) in ChooseNextFrame()86 && active_sequence->stop_at_end) || active_sequence->stop_now) in DoShapeAnimation()127 && active_sequence->stop_at_end) in DoShapeAnimation()208 sac->current.stop_at_end = sacd->stop_at_end; in SetShapeAnimationSequence()273 sac->next.stop_at_end = sacd->stop_at_end; in SetNextShapeAnimationSequence()346 sac->current.stop_at_end = 1; in SetCurrentShapeAnimationToStop()428 sacd->stop_at_end = 0; in InitShapeAnimationControlData()447 sac->current.stop_at_end = sacd->stop_at_end; in SetOrphanedShapeAnimationSequence()
52 boolean stop_at_end; member123 obj->stop_at_end = (stop == 1 ? TRUE : FALSE); in musfade_new()353 if (obj->stop_at_end) { in musfade_cb()
109 unsigned long stop_at_end : 1; member
70 bool stop_at_end; variable
207 gGourceSettings.stop_at_end = true;
387 stop_at_end = false; in setGourceDefaults()1335 stop_at_end = true; in importGourceSettings()
1145 (gGourceSettings.stop_at_end && is_finished) in readLog()
1168 if(seq==PaqSQ_Dying) sacd.stop_at_end = 1; in SetPAQAnimationSequence()1169 else sacd.stop_at_end = 0; in SetPAQAnimationSequence()1177 sacd.stop_at_end = 1; in SetPAQAnimationSequence()
4178 pwPtr->ShpAnimCtrl.current.stop_at_end=0; in InitThisWeapon()4193 pwPtr->ShpAnimCtrl.next.stop_at_end=0; in InitThisWeapon()4276 pwPtr->ShpAnimCtrl.current.stop_at_end=0; in InitThisWeapon()4291 pwPtr->ShpAnimCtrl.next.stop_at_end=0; in InitThisWeapon()4316 sacd.stop_at_end = 1; in ParticleBeamSwapping()4337 sacd.stop_at_end = 1; in ParticleBeamUnreadying()5245 sacd.stop_at_end = 1;5266 sacd.stop_at_end = 1; in WeaponSetStartFrame()
1897 sacd.stop_at_end = 0;