Searched refs:stopsProjectiles (Results 1 – 7 of 7) sorted by relevance
56 if (pos.stopsProjectiles(vision)) { in fire()
48 bool stopsProjectiles(VisionId) const;
109 bool stopsProjectiles(VisionId) const;
679 bool Position::stopsProjectiles(VisionId id) const { in stopsProjectiles() function in Position681 return furniture->stopsProjectiles(id); in stopsProjectiles()
174 bool Furniture::stopsProjectiles(VisionId id) const { in stopsProjectiles() function in Furniture
314 if (pos.stopsProjectiles(vision)) { in throwItem()
654 if (pos.minus(dir * (i + 1)).stopsProjectiles(c->getVision().getId())) { in getShootInfo()