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Searched refs:stopsProjectiles (Results 1 – 7 of 7) sorted by relevance

/dports/games/keeperrl/keeperrl-alpha23/
H A Dranged_weapon.cpp56 if (pos.stopsProjectiles(vision)) { in fire()
H A Dfurniture.h48 bool stopsProjectiles(VisionId) const;
H A Dposition.h109 bool stopsProjectiles(VisionId) const;
H A Dposition.cpp679 bool Position::stopsProjectiles(VisionId id) const { in stopsProjectiles() function in Position
681 return furniture->stopsProjectiles(id); in stopsProjectiles()
H A Dfurniture.cpp174 bool Furniture::stopsProjectiles(VisionId id) const { in stopsProjectiles() function in Furniture
H A Dlevel.cpp314 if (pos.stopsProjectiles(vision)) { in throwItem()
H A Dtask.cpp654 if (pos.minus(dir * (i + 1)).stopsProjectiles(c->getVision().getId())) { in getShootInfo()