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Searched refs:store_debug_mode (Results 1 – 4 of 4) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dvariable.c937 int store_debug_mode = 0, store_debug_quickmotion = 10, store_debug_startturn = 0; variable
H A Dslash.c7716 if (!store_debug_mode) store_debug_startturn = turn;
7723 store_debug_mode = k;
7728 …s_printf("STORE_DEBUG_MODE: freq %d, time x%d at %s (%d).\n", store_debug_mode, store_debug_quickm…
7730 …msg_format(Ind, "store_debug_mode: freq %d, time x%d.", store_debug_mode, store_debug_quickmotion);
H A Dexterns.h1634 extern int store_debug_mode, store_debug_quickmotion, store_debug_startturn;
H A Ddungeon.c7797 if (store_debug_mode &&
7799 (!(turn % ((store_debug_mode * (10L * cfg.store_turns)) / store_debug_quickmotion))))