Searched refs:storyDir (Results 1 – 4 of 4) sorted by relevance
/dports/games/holotz-castle/holotz-castle-1.3.14-src/src/ |
H A D | HCPlaylist.cpp | 119 strncpy(storyDir, HCUtil::Path(), sizeof(storyDir)); in NextStory() 120 strncat(storyDir, "stories/", sizeof(storyDir)); in NextStory() 145 strncpy(storyDir, HCUtil::Path(), sizeof(storyDir)); in GoTo() 146 strncat(storyDir, "stories/", sizeof(storyDir)); in GoTo()
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H A D | HCPlaylist.h | 52 char storyDir[4096]; variable 58 { strncpy(storyDir, HC_DATA_DIR, sizeof(storyDir)); } in HCPlaylist() 62 const char * StoryDir() { return storyDir;} in StoryDir()
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H A D | HCed.cpp | 696 storyDir = HCUtil::File(); in ParseArgs() 697 storyDir += "/"; in ParseArgs() 705 snprintf(str, sizeof(str), "%s%s/level%03d.hlv", storyDir.Str(), storyName.Str(), levelNumber); in ParseArgs() 708 snprintf(str, sizeof(str), "%s%s/level%03d.hlv", storyDir.Str(), storyName.Str(), ++levelNumber); in ParseArgs() 716 snprintf(str, sizeof(str), "%s%s/level%03d.hlv", storyDir.Str(), storyName.Str(), levelNumber); in ParseArgs() 947 snprintf(str, sizeof(str), "%s%s/level%03d.hlv", storyDir.Str(), storyName.Str(), ++levelNumber); in NextLevel() 973 snprintf(str, sizeof(str), "%s%s/level%03d.hlv", storyDir.Str(), storyName.Str(), --levelNumber); in PrevLevel() 2822 …theApp->filename = JString(theApp->storyDir) + JString(HCUtil::Stories()[(long)data]) + "/level001… in OnSelectStory() 2847 …theApp->filename = JString(theApp->storyDir) + JString(theApp->strNewStoryName) + JString("/level0… in OnSelectTheme()
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H A D | HCed.h | 99 JString storyDir; /**< Stories directory. */ variable
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