Searched refs:stplayr (Results 1 – 2 of 2) sorted by relevance
51 void LUAh_TitleCardHUD(player_t *stplayr);
1261 void LUAh_GameHUD(player_t *stplayr) in LUAh_GameHUD() argument1279 LUA_PushUserdata(gL, stplayr, META_PLAYER); in LUAh_GameHUD()1281 if (splitscreen && stplayr == &players[secondarydisplayplayer]) in LUAh_GameHUD()1351 void LUAh_TitleCardHUD(player_t *stplayr) in LUAh_TitleCardHUD() argument1370 LUA_PushUserdata(gL, stplayr, META_PLAYER); in LUAh_TitleCardHUD()