Searched refs:strokeNumber (Results 1 – 7 of 7) sorted by relevance
340 int i, strokeNumber = vi->getStrokeCount(); in mouseMove() local347 for (i = 0; i < strokeNumber; i++) { in mouseMove()412 int i, strokeNumber = vi->getStrokeCount(); in leftButtonDrag() local421 for (i = 0; i < strokeNumber; i++) { in leftButtonDrag()
215 int i, strokeNumber = vi->getStrokeCount(); in getNearestSnapAtIntersection() local269 for (i = 0; i < strokeNumber; ++i) { in getNearestSnapAtIntersection()
254 int i, strokeNumber = vi->getStrokeCount(); in calculateSnap() local260 for (i = 0; i < strokeNumber; i++) { in calculateSnap()
1264 int strokeNumber = vi->getStrokeCount(); in eraseSegments() local1271 for (int i = 0; i < strokeNumber; ++i) { in eraseSegments()1342 for (int j = 0; j < strokeNumber; ++j) { in eraseSegments()
1349 int i, strokeNumber = vi->getStrokeCount(); in checkStrokeSnapping() local1355 for (i = 0; i < strokeNumber; i++) { in checkStrokeSnapping()
586 int i, strokeNumber = vi->getStrokeCount(); in calculateSnap() local591 for (i = 0; i < strokeNumber; i++) { in calculateSnap()
4396 int strokeNumber) { in recomputeStrokes() argument4399 strokes.resize(strokeNumber); in recomputeStrokes()4405 for (int strokeId = 0; strokeId != strokeNumber; strokeId++) { in recomputeStrokes()4408 reduction = ((double)strokeId + 0.5) / (double)(strokeNumber + 0.5); in recomputeStrokes()4422 int strokeNumber = strokes.size(); in recomputeOutlines() local4423 outlines.resize(strokeNumber + 1); in recomputeOutlines()4425 for (strokeId = 0; strokeId != strokeNumber; strokeId++) { in recomputeOutlines()4444 int strokeNumber = in draw() local4447 if (m_strokeChanged || (UINT)strokeNumber != m_appStrokes.size()) { in draw()4450 recomputeStrokes(m_stroke, m_appStrokes, strokeNumber); in draw()[all …]