Searched refs:strongBoxIsBusy (Results 1 – 1 of 1) sorted by relevance
509 if (name == "ButtonN" && !strongBoxIsBusy()) { in handleClick()514 if (name == "ButtonE" && !strongBoxIsBusy()) { in handleClick()519 if (name == "ButtonW" && !strongBoxIsBusy()) { in handleClick()524 if (name == "ButtonS" && !strongBoxIsBusy()) { in handleClick()529 if (name == "ButtonC" && !strongBoxIsBusy()) { in handleClick()1361 if (_strongBoxPopup && strongBoxIsBusy()) in frameCallback()1515 bool wasMoving = strongBoxIsBusy(); in redrawStrongBox()1519 if (wasMoving && !strongBoxIsBusy()) { in redrawStrongBox()1538 bool strongBoxIsBusy() { in strongBoxIsBusy() function in Hadesch::CreteHandler