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Searched refs:sttdoor_Closed (Results 1 – 2 of 2) sorted by relevance

/dports/games/freesynd/freesynd-0.7.5/src/
H A Dmapobject.cpp941 state_ = Static::sttdoor_Closed; in Door()
991 case Static::sttdoor_Closed: in animate()
1045 state_ = Static::sttdoor_Closed; in animate()
1070 state_ = Static::sttdoor_Closed; in LargeDoor()
1082 case Static::sttdoor_Closed: in draw()
1243 case Static::sttdoor_Closed: in animate()
1335 state_ = Static::sttdoor_Closed; in animate()
H A Dmapobject.h542 sttdoor_Closed = 0, enumerator