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Searched refs:stuff_going_down (Results 1 – 1 of 1) sorted by relevance

/dports/games/atanks/atanks-6.5/src/
H A Dclient.cpp524 int stuff_going_down = FALSE; // explosions, missiles etc on the screen in Game_Client() local
741 stuff_going_down = TRUE; in Game_Client()
825 if (stuff_going_down) in Game_Client()
828 stuff_going_down = FALSE; in Game_Client()