Searched refs:subVerts (Results 1 – 3 of 3) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_effects.cpp | 683 VectorMA( subVerts[0], uv[0][0], verts[1], subVerts[0] ); in CG_CalcBiLerp() 686 VectorMA( subVerts[0], uv[0][0], verts[2], subVerts[0] ); in CG_CalcBiLerp() 687 VectorMA( temp, uv[0][1], subVerts[0], subVerts[0] ); in CG_CalcBiLerp() 690 VectorMA( subVerts[1], uv[1][0], verts[1], subVerts[1] ); in CG_CalcBiLerp() 693 VectorMA( subVerts[1], uv[1][0], verts[2], subVerts[1] ); in CG_CalcBiLerp() 694 VectorMA( temp, uv[1][1], subVerts[1], subVerts[1] ); in CG_CalcBiLerp() 697 VectorMA( subVerts[2], uv[2][0], verts[1], subVerts[2] ); in CG_CalcBiLerp() 700 VectorMA( subVerts[2], uv[2][0], verts[2], subVerts[2] ); in CG_CalcBiLerp() 701 VectorMA( temp, uv[2][1], subVerts[2], subVerts[2] ); in CG_CalcBiLerp() 704 VectorMA( subVerts[3], uv[3][0], verts[1], subVerts[3] ); in CG_CalcBiLerp() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_effects.cpp | 715 VectorMA( subVerts[0], uv[0][0], verts[1], subVerts[0] ); in CG_CalcBiLerp() 718 VectorMA( subVerts[0], uv[0][0], verts[2], subVerts[0] ); in CG_CalcBiLerp() 719 VectorMA( temp, uv[0][1], subVerts[0], subVerts[0] ); in CG_CalcBiLerp() 722 VectorMA( subVerts[1], uv[1][0], verts[1], subVerts[1] ); in CG_CalcBiLerp() 725 VectorMA( subVerts[1], uv[1][0], verts[2], subVerts[1] ); in CG_CalcBiLerp() 726 VectorMA( temp, uv[1][1], subVerts[1], subVerts[1] ); in CG_CalcBiLerp() 729 VectorMA( subVerts[2], uv[2][0], verts[1], subVerts[2] ); in CG_CalcBiLerp() 732 VectorMA( subVerts[2], uv[2][0], verts[2], subVerts[2] ); in CG_CalcBiLerp() 733 VectorMA( temp, uv[2][1], subVerts[2], subVerts[2] ); in CG_CalcBiLerp() 736 VectorMA( subVerts[3], uv[3][0], verts[1], subVerts[3] ); in CG_CalcBiLerp() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_effects.c | 355 VectorMA( subVerts[0], uv[0][0], verts[1], subVerts[0] ); in CG_CalcBiLerp() 358 VectorMA( subVerts[0], uv[0][0], verts[2], subVerts[0] ); in CG_CalcBiLerp() 359 VectorMA( temp, uv[0][1], subVerts[0], subVerts[0] ); in CG_CalcBiLerp() 362 VectorMA( subVerts[1], uv[1][0], verts[1], subVerts[1] ); in CG_CalcBiLerp() 365 VectorMA( subVerts[1], uv[1][0], verts[2], subVerts[1] ); in CG_CalcBiLerp() 366 VectorMA( temp, uv[1][1], subVerts[1], subVerts[1] ); in CG_CalcBiLerp() 369 VectorMA( subVerts[2], uv[2][0], verts[1], subVerts[2] ); in CG_CalcBiLerp() 372 VectorMA( subVerts[2], uv[2][0], verts[2], subVerts[2] ); in CG_CalcBiLerp() 373 VectorMA( temp, uv[2][1], subVerts[2], subVerts[2] ); in CG_CalcBiLerp() 376 VectorMA( subVerts[3], uv[3][0], verts[1], subVerts[3] ); in CG_CalcBiLerp() [all …]
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