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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dactors.cpp8007 … int32_t subjectLocatorIndex = A_FindLocatorWithHiLoTags(pSprite->hitag, destLocator->owner, -1); in G_MoveEffectors() local
8011 if (subjectLocatorIndex != -1) in G_MoveEffectors()
8013 spritetype* const subjectLocator = &sprite[subjectLocatorIndex]; in G_MoveEffectors()