Searched refs:submtl (Results 1 – 3 of 3) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/ObjectPlugin/Code/ |
H A D | XRMaterial.cpp | 273 if( submtl[i] ){ in Reset() 275 submtl[i] = NULL; in Reset() 304 if (submtl[i]) in Validity() 320 return submtl[i]; in GetReference() 368 return submtl[i]; in GetSubMtl() 482 if (submtl[i]) in Clone() 504 if (submtl[i]) in Update() 537 return submtl[0]?submtl[0]->GetXParency(mtlNum,backFace):0.0f; in GetXParency() 542 return submtl[0]?submtl[0]->GetShininess(mtlNum,backFace):0.0f; in GetShininess() 547 return submtl[0]?submtl[0]->GetShinStr(mtlNum,backFace):0.0f; in GetShinStr() [all …]
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H A D | XRMaterial.h | 42 Mtl *submtl[NSUBMTL]; //array of sub-materials variable
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | composite_material.cpp | 716 Mtl *submtl = NULL; in PreShade() local 731 pblock2->GetValue(compmat_mtls, sc.CurTime(), submtl, FOREVER, i); in PreShade() 732 if (submtl){ in PreShade() 733 IReshading* pReshading = (IReshading*)(submtl->GetInterface(IID_IReshading)); in PreShade() 752 Mtl* submtl = NULL; in PostShade() local 774 pblock2->GetValue(compmat_mtls, sc.CurTime(), submtl, FOREVER, i); in PostShade() 775 if ( enabled && submtl ){ in PostShade() 782 IReshading* pReshading = (IReshading*)(submtl->GetInterface(IID_IReshading)); in PostShade()
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