Searched refs:successSound (Results 1 – 6 of 6) sorted by relevance
/dports/www/grafana8/grafana-8.3.6/pkg/services/alerting/notifiers/ |
H A D | pushover_test.go | 70 successSound := "success_sound_tst" 71 notifier := &PushoverNotifier{AlertingSound: sirenSound, OKSound: successSound} 92 require.True(t, strings.Contains(pushoverBody.String(), successSound))
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/mapstuff/useable/ |
H A D | WaterSpringSource.java | 53 private final String successSound = "cork-pop-1"; field in WaterSpringSource 166 … this.addEvent(new SoundEvent(successSound, SOUND_RADIUS, 100, SoundLayer.AMBIENT_SOUND)); in onFinished()
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H A D | CoalSource.java | 57 private final String successSound = "rocks-1"; field in CoalSource 146 addEvent(new SoundEvent(successSound, SOUND_RADIUS, 100, SoundLayer.AMBIENT_SOUND)); in onFinished()
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H A D | FishSource.java | 58 private String successSound; field in FishSource
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/dports/devel/projectcenter/ProjectCenter-0.6.2/Headers/ProjectCenter/ |
H A D | PCProjectBuilder.h | 50 NSString *successSound; variable
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/dports/devel/projectcenter/ProjectCenter-0.6.2/Framework/ |
H A D | PCProjectBuilder.m | 115 RELEASE(successSound); 260 ASSIGN(successSound, [prefs stringForKey:SuccessSound]);
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