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Searched refs:sumBclipped (Results 1 – 5 of 5) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyConstraintSolver.cpp401 btScalar sumBclipped = btFabs(cB.m_lowerLimit * btCos(angle)); in resolveConeFrictionConstraintRows() local
418 if (sumB < -sumBclipped) in resolveConeFrictionConstraintRows()
420 deltaImpulseB = -sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
421 cB.m_appliedImpulse = -sumBclipped; in resolveConeFrictionConstraintRows()
423 else if (sumB > sumBclipped) in resolveConeFrictionConstraintRows()
425 deltaImpulseB = sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
426 cB.m_appliedImpulse = sumBclipped; in resolveConeFrictionConstraintRows()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/
H A DbtMultiBodyConstraintSolver.cpp401 btScalar sumBclipped = btFabs(cB.m_lowerLimit * btCos(angle)); in resolveConeFrictionConstraintRows() local
418 if (sumB < -sumBclipped) in resolveConeFrictionConstraintRows()
420 deltaImpulseB = -sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
421 cB.m_appliedImpulse = -sumBclipped; in resolveConeFrictionConstraintRows()
423 else if (sumB > sumBclipped) in resolveConeFrictionConstraintRows()
425 deltaImpulseB = sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
426 cB.m_appliedImpulse = sumBclipped; in resolveConeFrictionConstraintRows()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyConstraintSolver.cpp396 btScalar sumBclipped = btFabs(cB.m_lowerLimit * btCos(angle)); in resolveConeFrictionConstraintRows() local
413 if (sumB < -sumBclipped) in resolveConeFrictionConstraintRows()
415 deltaImpulseB = -sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
416 cB.m_appliedImpulse = -sumBclipped; in resolveConeFrictionConstraintRows()
418 else if (sumB > sumBclipped) in resolveConeFrictionConstraintRows()
420 deltaImpulseB = sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
421 cB.m_appliedImpulse = sumBclipped; in resolveConeFrictionConstraintRows()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyConstraintSolver.cpp401 btScalar sumBclipped = btFabs(cB.m_lowerLimit * btCos(angle)); in resolveConeFrictionConstraintRows() local
418 if (sumB < -sumBclipped) in resolveConeFrictionConstraintRows()
420 deltaImpulseB = -sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
421 cB.m_appliedImpulse = -sumBclipped; in resolveConeFrictionConstraintRows()
423 else if (sumB > sumBclipped) in resolveConeFrictionConstraintRows()
425 deltaImpulseB = sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
426 cB.m_appliedImpulse = sumBclipped; in resolveConeFrictionConstraintRows()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyConstraintSolver.cpp396 btScalar sumBclipped = btFabs(cB.m_lowerLimit * btCos(angle)); in resolveConeFrictionConstraintRows() local
413 if (sumB < -sumBclipped) in resolveConeFrictionConstraintRows()
415 deltaImpulseB = -sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
416 cB.m_appliedImpulse = -sumBclipped; in resolveConeFrictionConstraintRows()
418 else if (sumB > sumBclipped) in resolveConeFrictionConstraintRows()
420 deltaImpulseB = sumBclipped - cB.m_appliedImpulse; in resolveConeFrictionConstraintRows()
421 cB.m_appliedImpulse = sumBclipped; in resolveConeFrictionConstraintRows()