Searched refs:super_level (Results 1 – 1 of 1) sorted by relevance
/dports/games/d2x/d2x-0.2.5/main/ |
H A D | laser.c | 1920 int super_level = 3; //make some new kind of laser eventually in do_laser_firing() local 1921 Laser_player_fire( objp, super_level, 0, 1, 0); in do_laser_firing() 1922 Laser_player_fire( objp, super_level, 1, 0, 0); in do_laser_firing() 1926 Laser_player_fire( objp, super_level, 2, 0, 0); in do_laser_firing() 1927 Laser_player_fire( objp, super_level, 3, 0, 0); in do_laser_firing()
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