Searched refs:supportDepth24 (Results 1 – 1 of 1) sorted by relevance
1317 bool supportDepth24 = !(theContextFlags & type); in fromDepthTextureFormatToGL() local1329 outInternalFormat = (supportDepth24) ? GL_DEPTH_COMPONENT24 : GL_DEPTH_COMPONENT16; in fromDepthTextureFormatToGL()1330 outDataType = (supportDepth24) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT; in fromDepthTextureFormatToGL()