Searched refs:suppressNextMouseMove_ (Results 1 – 2 of 2) sorted by relevance
347 suppressNextMouseMove_(false), in Input()390 if (suppressNextMouseMove_ && (mouseMove_ != IntVector2::ZERO || mouseMoved)) in Update()498 if (!suppressNextMouseMove_) in Update()1384 if (!suppressNextMouseMove_) in GetMouseMove()1392 if (!suppressNextMouseMove_) in GetMouseMoveX()1400 if (!suppressNextMouseMove_) in GetMouseMoveY()1808 suppressNextMouseMove_ = true; in SuppressNextMouseMove()1814 suppressNextMouseMove_ = false; in UnsuppressMouseMove()1957 if (!suppressNextMouseMove_) in HandleSDLEvent()2397 if (suppressNextMouseMove_ && mouseMove_ != IntVector2::ZERO) in HandleEndFrame()
429 bool suppressNextMouseMove_; variable