Home
last modified time | relevance | path

Searched refs:surfaceDepth (Results 1 – 7 of 7) sorted by relevance

/dports/java/openjdk8/jdk8u-jdk8u312-b07.1/jdk/src/solaris/native/sun/jdga/
H A Djdga.h100 jint surfaceDepth; /* Mapped depth */ member
H A Ddgalock.c486 pSurface->surfaceDepth = pDevInfo->winInfo.mapDepth; in Solaris_DGA_GetLock()
/dports/java/openjdk8-jre/jdk8u-jdk8u312-b07.1/jdk/src/solaris/native/sun/jdga/
H A Djdga.h100 jint surfaceDepth; /* Mapped depth */ member
H A Ddgalock.c486 pSurface->surfaceDepth = pDevInfo->winInfo.mapDepth; in Solaris_DGA_GetLock()
/dports/games/openmw/openmw-openmw-0.47.0/files/shaders/
H A Dwater_fragment.glsl229 float surfaceDepth = linearizeDepth(gl_FragCoord.z) * radialise;
230 …float realWaterDepth = depthSample - surfaceDepth; // undistorted water depth in view direction, …
/dports/x11-wm/chamfer/chamferwm-d0916ee/src/
H A Dcompositor.h82 uint surfaceDepth; variable
H A Dcompositor.cpp142 surfaceDepth = depth; in CreateSurface()
143 ptexture = pcomp->CreateTexture(w,h,surfaceDepth); in CreateSurface()
154 ptexture = pcomp->CreateTexture(w,h,surfaceDepth); in AdjustSurface()
1327 Texture * CompositorInterface::CreateTexture(uint w, uint h, uint surfaceDepth){ in CreateTexture() argument
1334 …const VkComponentMapping *pcomponentMapping = surfaceDepth > 24?&TexturePixmap::pixmapComponentMap… in CreateTexture()