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Searched refs:surfaceV (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/wings/libigl-2.1.0/tutorial/714_MarchingTets/
H A Dmain.cpp14 Eigen::MatrixXd surfaceV; in main() local
16 igl::readOBJ(TUTORIAL_SHARED_PATH "/cube.obj", surfaceV, surfaceF); in main()
19 Eigen::RowVector3d surfaceCenter = surfaceV.colwise().sum() / surfaceV.rows(); in main()
22 surfaceV.rowwise() -= surfaceCenter; in main()
28 igl::copyleft::tetgen::tetrahedralize(surfaceV, surfaceF, "pq1.414a0.0001", TV, TT, TF); in main()
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/src/
H A DcpShape.c43 shape->surfaceV = cpvzero; in cpShapeInit()
162 return shape->surfaceV; in cpShapeGetSurfaceVelocity()
169 shape->surfaceV = surfaceVelocity; in cpShapeSetSurfaceVelocity()
H A DcpArbiter.c394 cpVect surface_vr = cpvsub(b->surfaceV, a->surfaceV); in cpArbiterUpdate()
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/demo/
H A DPlayer.c77 playerShape->surfaceV = surface_v; in playerUpdateVelocity()
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/
H A Dfix_mesh_surface.cpp972 double tmp[3], scp, unitAxis[3], tangComp[3], Utang[3], surfaceV[3]; in setAngVel() local
993 vectorSubtract3D(node,rot_origin,surfaceV); in setAngVel()
996 vectorCross3D(surfaceV,unitAxis,tangComp); in setAngVel()
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/include/chipmunk/
H A Dchipmunk_private.h268 cpVect surfaceV; member