Searched refs:sust_old_tech (Results 1 – 9 of 9) sorted by relevance
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | simulate.cpp | 614 i = tech_level - sust_old_tech; in sustainability_test() 617 if ((i > sust_old_tech / 100) || tech_level < SUST_MIN_TECH_LEVEL) { in sustainability_test() 619 sust_old_tech = tech_level; in sustainability_test() 624 sust_old_tech = tech_level; in sustainability_test()
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H A D | engglobs.h | 32 extern int sust_old_tech, sust_old_tech_count, sust_fire_count;
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H A D | engglobs.cpp | 39 int sust_old_tech = 0, sust_old_tech_count = 0, sust_fire_count = 0; variable
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H A D | loadsave.cpp | 260 …old_tech_count, sust_fire_count, sust_old_money, sust_old_population, sust_old_tech, sustain_flag)… in save_city_2() 479 &sust_old_tech, &sustain_flag) == 10) { in load_city_2() 484 …= sust_old_tech_count = sust_fire_count = sust_old_money = sust_old_population = sust_old_tech = 0; in load_city_2()
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H A D | old_ldsvguts.cpp | 377 &sust_old_tech, &sustain_flag) == 10) { in load_city_old() 384 …= sust_old_tech_count = sust_fire_count = sust_old_money = sust_old_population = sust_old_tech = 0; in load_city_old()
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/dports/games/lincity/lincity-1.13.1/ |
H A D | simulate.c | 767 i = tech_level - sust_old_tech; in sustainability_test() 771 if ((i > sust_old_tech / 100) || tech_level < SUST_MIN_TECH_LEVEL) in sustainability_test() 774 sust_old_tech = tech_level; in sustainability_test() 782 sust_old_tech = tech_level; in sustainability_test()
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H A D | shrglobs.c | 52 int sust_old_tech = 0, sust_old_tech_count = 0, sust_fire_count = 0; variable
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H A D | engglobs.h | 44 extern int sust_old_tech, sust_old_tech_count, sust_fire_count;
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H A D | ldsvguts.c | 286 ,sust_old_money, sust_old_population, sust_old_tech in save_city_raw() 595 ,&sust_old_money, &sust_old_population, &sust_old_tech in load_city() 606 = sust_old_money = sust_old_population = sust_old_tech = 0; in load_city()
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