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Searched refs:sv_outputbuf (Results 1 – 25 of 42) sorted by relevance

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/dports/games/quake2-source/quake2-r0.16.2/src/server/
H A Dserver.h245 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
H A Dsv_main.c151 Com_BeginRedirect (RD_PACKET, sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_Status()
451 Com_BeginRedirect (RD_PACKET, sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
H A Dsv_send.c32 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; variable
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dserver.h218 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
/dports/games/qudos/QuDos-0.40.1-src/src/server/
H A Dserver.h250 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
/dports/games/quake2lnx/quake2-r0.16.2/src/server/
H A Dserver.h245 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
H A Dsv_main.c151 Com_BeginRedirect (RD_PACKET, sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_Status()
451 Com_BeginRedirect (RD_PACKET, sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
H A Dsv_send.c32 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; variable
/dports/games/quake2max/Quake2maX_0.45-src_unix/server/
H A Dserver.h245 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
H A Dsv_main.c172 Com_BeginRedirect (RD_PACKET, sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_Status()
466 Com_BeginRedirect (RD_PACKET, sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
H A Dsv_send.c32 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; variable
/dports/games/q2p/Q2P-0.2-2006-12-31/server/
H A Dserver.h244 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
/dports/games/ufoai/ufoai-2.5-source/src/server/
H A Dsv_main.cpp587 static char sv_outputbuf[1024]; in SVC_RemoteCommand() local
588 Com_BeginRedirect(stream, sv_outputbuf, sizeof(sv_outputbuf)); in SVC_RemoteCommand()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_main.c463 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
485 Com_BeginRedirect (sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_main.c463 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
485 Com_BeginRedirect (sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_main.c448 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
470 Com_BeginRedirect (sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
/dports/games/evq3/evq3/code/server/
H A Dsv_main.c460 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
482 Com_BeginRedirect (sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
/dports/games/alienarena-data/alienarena-7.66/source/server/
H A Dserver.h286 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
/dports/games/alienarena/alienarena-7.66/source/server/
H A Dserver.h286 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_main.c474 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
496 Com_BeginRedirect (sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_main.c704 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
733 Com_BeginRedirect (sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_main.c704 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
733 Com_BeginRedirect (sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()
/dports/games/q2pro/q2pro/include/
H A Dserver.h331 extern char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_main.c741 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
763 Com_BeginRedirect( sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect ); in SVC_RemoteCommand()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_main.cpp581 char sv_outputbuf[SV_OUTPUTBUF_LENGTH]; in SVC_RemoteCommand() local
595 Com_BeginRedirect (sv_outputbuf, SV_OUTPUTBUF_LENGTH, SV_FlushRedirect); in SVC_RemoteCommand()

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