/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_main.cpp | 43 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 367 int zombiepoint = sv.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
H A D | server.h | 164 extern cvar_t *sv_zombietime;
|
H A D | sv_init.cpp | 399 sv_zombietime = Cvar_Get ("sv_zombietime", "2", CVAR_TEMP ); in SV_Init()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_main.c | 35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 706 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
H A D | server.h | 258 extern cvar_t *sv_zombietime;
|
/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_main.c | 35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 706 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
H A D | server.h | 258 extern cvar_t *sv_zombietime;
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_main.c | 31 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 691 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
H A D | server.h | 238 extern cvar_t *sv_zombietime;
|
/dports/games/evq3/evq3/code/server/ |
H A D | sv_main.c | 35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 703 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
H A D | server.h | 258 extern cvar_t *sv_zombietime;
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_main.c | 32 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 713 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
H A D | server.h | 226 extern cvar_t *sv_zombietime;
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | server.h | 253 extern cvar_t *sv_zombietime;
|
H A D | sv_main.c | 35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 954 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | server.h | 253 extern cvar_t *sv_zombietime;
|
H A D | sv_main.c | 35 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 954 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | server.h | 291 extern cvar_t *sv_zombietime;
|
H A D | sv_main.c | 43 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 991 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | server.h | 242 extern cvar_t *sv_zombietime;
|
H A D | sv_main.cpp | 38 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 918 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | server.h | 313 extern cvar_t *sv_zombietime;
|
H A D | sv_main.c | 48 cvar_t *sv_zombietime; // seconds to sink messages after disconnect variable 1076 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/ui/ |
H A D | createserver.menu | 373 cvar "sv_zombietime"
|
/dports/games/quake3-wfa/quake3-wfa-3.5b/help/ |
H A D | wfa-client.cfg | 28 set sv_zombietime "2" // Clients when the disconnect go zombie, this is the time for keepin their…
|