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Searched refs:svc_disconnect (Results 1 – 25 of 117) sorted by relevance

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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dprotocol.h86 #define svc_disconnect 2 macro
H A Dhost.c356 MSG_WriteByte (&host_client->message, svc_disconnect); in SV_DropClient()
454 MSG_WriteByte(&buf, svc_disconnect); in Host_ShutdownServer()
/dports/games/tenebrae/tenebrae_0/
H A Dprotocol.h94 #define svc_disconnect 2 macro
H A Dcl_demo.c187 MSG_WriteByte (&net_message, svc_disconnect); in CL_Stop_f()
H A Dhost.c362 MSG_WriteByte (&host_client->message, svc_disconnect); in SV_DropClient()
460 MSG_WriteByte(&buf, svc_disconnect); in Host_ShutdownServer()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsv_demo.c57 MSG_WriteByte(&buf, svc_disconnect); in SV_StopDemoRecording()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dprotocol.h69 #define svc_disconnect 2 macro
/dports/games/quakeforge/quakeforge-0.7.2/nq/include/
H A Dprotocol.h139 #define svc_disconnect 2 macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dprotocol.h192 #define svc_disconnect 2 macro
H A Dhost.c367 MSG_WriteByte(&host_client->message, svc_disconnect); in SV_DropClient()
459 MSG_WriteByte(&buf, svc_disconnect); in Host_ShutdownServer()
H A Dcl_demo.c206 MSG_WriteByte(&net_message, svc_disconnect); in CL_Stop_f()
/dports/games/q2pro/q2pro/include/
H A Dprotocol.h94 svc_disconnect, enumerator
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dsv_demo.c67 MSG_WriteByte(&buf, svc_disconnect); in SV_StopDemoRecording()
/dports/games/darkplaces/darkplaces/
H A Dsv_demo.c67 MSG_WriteByte(&buf, svc_disconnect); in SV_StopDemoRecording()
/dports/games/odamex/odamex-src-0.7.0/tools/proxy/tv/
H A Dprotocol.cpp46 svc_disconnect, enumerator
305 case svc_disconnect: in Go()
/dports/multimedia/libv4l/linux-5.13-rc2/net/atm/
H A Dsvc.c46 static void svc_disconnect(struct atm_vcc *vcc) in svc_disconnect() function
89 svc_disconnect(vcc); in svc_release()
276 (void)svc_disconnect(vcc); in svc_connect()
/dports/multimedia/v4l_compat/linux-5.13-rc2/net/atm/
H A Dsvc.c46 static void svc_disconnect(struct atm_vcc *vcc) in svc_disconnect() function
89 svc_disconnect(vcc); in svc_release()
276 (void)svc_disconnect(vcc); in svc_connect()
/dports/multimedia/v4l-utils/linux-5.13-rc2/net/atm/
H A Dsvc.c46 static void svc_disconnect(struct atm_vcc *vcc) in svc_disconnect() function
89 svc_disconnect(vcc); in svc_release()
276 (void)svc_disconnect(vcc); in svc_connect()
/dports/games/quakeforge/quakeforge-0.7.2/include/qw/
H A Dprotocol.h75 #define svc_disconnect 2 macro
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_parse.cpp186 case svc_disconnect: { in CL_ParseServerMessage()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/server/
H A Dhost.c389 MSG_WriteByte (&host_client->message, svc_disconnect); in SV_DropClient()
484 MSG_WriteByte(&buf, svc_disconnect); in Host_ShutdownServer()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dprotocol.h47 #define svc_disconnect 2 macro
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dprotocol.h233 #define svc_disconnect 2 macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/
H A Dprotocol.h72 #define svc_disconnect 2 macro
/dports/games/q2pro/q2pro/source/
H A Dsv_main.c144 MSG_WriteByte( svc_disconnect ); in SV_DropClient()
1791 cmd = svc_disconnect; in SV_Shutdown()
1799 cmd = svc_disconnect; in SV_Shutdown()
1803 cmd = svc_disconnect; in SV_Shutdown()

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