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Searched refs:sw32_r_v1 (Results 1 – 2 of 2) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dsw32_rdraw.c74 float sw32_r_u1, sw32_r_v1, sw32_r_lzi1; variable
94 v0 = sw32_r_v1; in sw32_R_EmitEdge()
146 sw32_r_v1 = (sw32_ycenter - scale * transformed[1]); in sw32_R_EmitEdge()
147 if (sw32_r_v1 < r_refdef.fvrecty_adj) in sw32_R_EmitEdge()
148 sw32_r_v1 = r_refdef.fvrecty_adj; in sw32_R_EmitEdge()
149 if (sw32_r_v1 > r_refdef.fvrectbottom_adj) in sw32_R_EmitEdge()
150 sw32_r_v1 = r_refdef.fvrectbottom_adj; in sw32_R_EmitEdge()
164 sw32_r_ceilv1 = (int) ceil (sw32_r_v1); in sw32_R_EmitEdge()
193 u_step = ((sw32_r_u1 - u0) / (sw32_r_v1 - v0)); in sw32_R_EmitEdge()
203 u_step = ((u0 - sw32_r_u1) / (v0 - sw32_r_v1)); in sw32_R_EmitEdge()
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H A Dnamehack.h214 #define r_v1 sw32_r_v1