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Searched refs:sw_texture (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A Dscottish_textures.cpp353 SW_Texture *sw_texture = 0; in texture_horizontal_polygon() local
356 sw_texture = SW_Texture_Extras::instance()->GetTexture(polygon->ShapeDesc); in texture_horizontal_polygon()
358 if (sw_texture && !polygon->VoidPresent && sw_texture->opac_type()) in texture_horizontal_polygon()
388 SW_Texture *sw_texture = 0; in texture_horizontal_polygon() local
391 sw_texture = SW_Texture_Extras::instance()->GetTexture(polygon->ShapeDesc); in texture_horizontal_polygon()
393 if (sw_texture && sw_texture->opac_type() && !polygon->VoidPresent) in texture_horizontal_polygon()
563 SW_Texture *sw_texture =0 ; in texture_vertical_polygon() local
566 sw_texture = SW_Texture_Extras::instance()->GetTexture(polygon->ShapeDesc); in texture_vertical_polygon()
568 if (sw_texture && !polygon->VoidPresent && sw_texture->opac_type()) in texture_vertical_polygon()
611 SW_Texture *sw_texture = 0; in texture_vertical_polygon() local
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