Searched refs:swapWeaponGimpTimer (Results 1 – 4 of 4) sorted by relevance
414 if ( swapWeaponGimpTimer > 0 ) in actHudWeapon()416 --swapWeaponGimpTimer; in actHudWeapon()704 swapWeaponGimpTimer = 20; in actHudWeapon()750 if ( swapWeaponGimpTimer > 5 ) in actHudWeapon()752 swapWeaponGimpTimer = 5; in actHudWeapon()811 swapWeaponGimpTimer = 20; in actHudWeapon()816 if ( swapWeaponGimpTimer > 5 ) in actHudWeapon()818 swapWeaponGimpTimer = 5; in actHudWeapon()824 swapWeaponGimpTimer = 20; in actHudWeapon()879 if ( swapWeaponGimpTimer > 5 ) in actHudWeapon()[all …]
21 extern Sint32 swapWeaponGimpTimer;
4750 if ( swapWeaponGimpTimer > 0 && !intro ) in unableToEquipDueToSwapWeaponTimer()
9316 swapWeaponGimpTimer = 0; in handleMainMenu()