/dports/emulators/mess/mame-mame0226/src/devices/machine/ |
H A D | upd4701.cpp | 265 void upd4701_device::switch_update(u8 mask, bool state) in switch_update() function in upd4701_device 293 switch_update(4, state); in WRITE_LINE_MEMBER() 302 switch_update(2, state); in WRITE_LINE_MEMBER() 311 switch_update(1, state); in WRITE_LINE_MEMBER()
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H A D | upd4701.h | 76 void switch_update(u8 mask, bool state);
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/dports/emulators/mame/mame-mame0226/src/devices/machine/ |
H A D | upd4701.cpp | 265 void upd4701_device::switch_update(u8 mask, bool state) in switch_update() function in upd4701_device 293 switch_update(4, state); in WRITE_LINE_MEMBER() 302 switch_update(2, state); in WRITE_LINE_MEMBER() 311 switch_update(1, state); in WRITE_LINE_MEMBER()
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H A D | upd4701.h | 76 void switch_update(u8 mask, bool state);
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/dports/net-im/uTox/uTox/src/layout/ |
H A D | settings.c | 1011 .update = switch_update, 1028 .update = switch_update, 1050 .update = switch_update, 1067 .update = switch_update, 1084 .update = switch_update, 1101 .update = switch_update, 1118 .update = switch_update, 1135 .update = switch_update, 1152 .update = switch_update, 1169 .update = switch_update, [all …]
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/dports/lang/gcc8/gcc-8.5.0/gcc/ |
H A D | tree-vrp.h | 124 struct switch_update { struct 130 extern vec<switch_update> to_update_switch_stmts; argument
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/dports/devel/riscv64-none-elf-gcc/gcc-8.4.0/gcc/ |
H A D | tree-vrp.h | 124 struct switch_update { struct 130 extern vec<switch_update> to_update_switch_stmts; argument
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/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/gcc/ |
H A D | tree-vrp.h | 124 struct switch_update { struct 130 extern vec<switch_update> to_update_switch_stmts; argument
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/dports/lang/gcc9-devel/gcc-9-20211007/gcc/ |
H A D | vr-values.h | 135 struct switch_update { struct 141 vec<switch_update> to_update_switch_stmts; argument
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/dports/devel/riscv32-unknown-elf-gcc/gcc-8.4.0/gcc/ |
H A D | tree-vrp.h | 124 struct switch_update { struct 130 extern vec<switch_update> to_update_switch_stmts; argument
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/dports/devel/aarch64-none-elf-gcc/gcc-8.4.0/gcc/ |
H A D | tree-vrp.h | 124 struct switch_update { struct 130 extern vec<switch_update> to_update_switch_stmts; argument
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/dports/devel/riscv64-gcc/gcc-8.3.0/gcc/ |
H A D | tree-vrp.h | 124 struct switch_update { struct 130 extern vec<switch_update> to_update_switch_stmts; argument
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/dports/lang/gcc9/gcc-9.4.0/gcc/ |
H A D | vr-values.h | 135 struct switch_update { struct 141 vec<switch_update> to_update_switch_stmts; argument
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/dports/lang/gcc9-aux/gcc-9.1.0/gcc/ |
H A D | vr-values.h | 135 struct switch_update { struct 141 vec<switch_update> to_update_switch_stmts; argument
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/dports/games/opensonic/opensnc-src-0.1.4/src/entities/items/ |
H A D | switch.c | 42 static void switch_update(item_t* item, player_t** team, int team_size, brick_list_t* brick_list, i… 64 item->update = switch_update; in switch_create() 95 void switch_update(item_t* item, player_t** team, int team_size, brick_list_t* brick_list, item_lis… in switch_update() function
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/dports/lang/gcc10/gcc-10.3.0/gcc/ |
H A D | vr-values.h | 142 struct switch_update { struct 148 vec<switch_update> to_update_switch_stmts; argument
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/dports/devel/avr-gcc/gcc-10.2.0/gcc/ |
H A D | vr-values.h | 142 struct switch_update { struct 148 vec<switch_update> to_update_switch_stmts; argument
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/dports/lang/gcc10-devel/gcc-10-20211008/gcc/ |
H A D | vr-values.h | 142 struct switch_update { 148 vec<switch_update> to_update_switch_stmts;
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/dports/lang/gcc11-devel/gcc-11-20211009/gcc/ |
H A D | vr-values.h | 74 struct switch_update { struct 80 vec<switch_update> to_update_switch_stmts; argument
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/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/ |
H A D | vr-values.h | 74 struct switch_update { struct 80 vec<switch_update> to_update_switch_stmts; argument
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/dports/lang/gcc11/gcc-11.2.0/gcc/ |
H A D | vr-values.h | 74 struct switch_update { struct 80 vec<switch_update> to_update_switch_stmts; argument
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/ |
H A D | vr-values.h | 80 struct switch_update { struct 86 vec<switch_update> to_update_switch_stmts; argument
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/dports/audio/codec2/codec2-1.0.3/stm32/inc/ |
H A D | sm1000_leds_switches.h | 70 void switch_update(struct switch_t* const sw, uint8_t state);
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/dports/net-im/uTox/uTox/src/ui/ |
H A D | switch.h | 50 void switch_update(UISWITCH *s);
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/dports/audio/codec2/codec2-1.0.3/stm32/src/ |
H A D | sm1000_leds_switches.c | 194 void switch_update(struct switch_t* const sw, uint8_t state) in switch_update() function
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