/dports/audio/musescore/MuseScore-3.6.1/libmscore/ |
H A D | keysig.cpp | 505 SymId symId = SymId::noSym; in convertFromOldId() local 507 case 32: symId = SymId::accidentalSharp; break; in convertFromOldId() 513 case 38: symId = SymId::accidentalKomaSharp; break; in convertFromOldId() 515 case 40: symId = SymId::accidentalNatural; break; in convertFromOldId() 519 case 44: symId = SymId::accidentalFlat; break; in convertFromOldId() 523 case 48: symId = SymId::accidentalBakiyeFlat; break; in convertFromOldId() 528 case 53: symId = SymId::accidentalDoubleFlat; break; in convertFromOldId() 531 case 56: symId = SymId::accidentalSori; break; in convertFromOldId() 532 case 57: symId = SymId::accidentalKoron; break; in convertFromOldId() 535 symId = SymId::noSym; in convertFromOldId() [all …]
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H A D | symbol.cpp | 118 SymId symId = Sym::name2id(val); in read() local 120 if (symId == SymId::noSym) { in read() 123 symId = Sym::userName2id(val); in read() 124 if (symId == SymId::noSym) { in read() 127 symId = SymId::noSym; in read() 131 setSym(symId); in read()
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H A D | clef.cpp | 93 : Element(s, ElementFlag::ON_STAFF), symId(SymId::noSym) in Clef() 144 symId = SymId::noSym; in layout() 162 symId = ClefInfo::symId(clefType()); in layout() 166 symId = SymId::noSym; in layout() 209 QRectF r(symBbox(symId)); in layout() 222 …if (symId == SymId::noSym || (staff() && !const_cast<const Staff*>(staff())->staffType(tick())->ge… in draw() 225 drawSymbol(symId, painter); in draw() 542 symId = SymId::noSym; in clear()
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H A D | articulation.cpp | 199 return Sym::id2userName(symId()); in userName() 209 SymId sym = symId(); in draw() 378 Articulation::AnchorGroup Articulation::anchorGroup(SymId symId) in anchorGroup() argument 380 switch (symId) { in anchorGroup() 447 const char* Articulation::symId2ArticulationName(SymId symId) in symId2ArticulationName() argument 449 switch (symId) { in symId2ArticulationName()
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H A D | articulation.h | 86 SymId symId() const { return _symId; } in symId() function 91 static const char* symId2ArticulationName(SymId symId);
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H A D | clef.h | 117 static SymId symId(ClefType t) { return clefTable[int(t)]._symId; } in symId() function 133 SymId symId; variable
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/dports/lang/nim/nim-1.6.2/compiler/ic/ |
H A D | replayer.nim | 117 let symId = FullId(module: tmp.module, packed: it[2]) 118 g.methodsPerType.mgetOrPut(key, @[]).add (col, LazySym(id: symId, sym: nil)) 123 let symId = FullId(module: tmp.module, packed: it[1]) 124 g.enumToStringProcs[key] = LazySym(id: symId, sym: nil) 135 g.lazyCompilerprocs[g.packed[module].fromDisk.sh.strings[it[0]]] = symId 138 let symId = FullId(module: module, packed: PackedItemId(module: LitId(0), item: it)) 139 g.ifaces[module].converters.add LazySym(id: symId, sym: nil) 142 let symId = FullId(module: module, packed: PackedItemId(module: LitId(0), item: it)) 143 g.ifaces[module].patterns.add LazySym(id: symId, sym: nil) 146 let symId = FullId(module: module, packed: PackedItemId(module: LitId(0), item: it)) [all …]
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H A D | integrity.nim | 25 proc checkForeignSym(c: var CheckedContext; symId: PackedItemId) 62 proc checkForeignSym(c: var CheckedContext; symId: PackedItemId) = 63 let itemId = translateId(symId, c.g.packed, c.thisModule, c.g.config) 99 for symId in symIds: 100 assert symId >= 0 and symId < m.syms.len, $symId & " " & $m.syms.len
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H A D | navigator.nim | 137 var symId = search(c, g.packed[mid].fromDisk.topLevel) 138 if symId == EmptyItemId: 139 symId = search(c, g.packed[mid].fromDisk.bodies) 141 if symId == EmptyItemId: 154 list(c, g.packed[i].fromDisk.topLevel, symId) 155 list(c, g.packed[i].fromDisk.bodies, symId)
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/dports/audio/musescore/MuseScore-3.6.1/importexport/musicxml/ |
H A D | importmxmlpass2.h | 148 … const SymId& symId = SymId::noSym) { _name = name; _parent = parent; _symId = symId; } 153 void setSymId(const SymId& symId) { _symId = symId; } in setSymId() argument 154 SymId symId() const { return _symId; } in symId() function 161 const QString& parent = "", const SymId& symId = SymId::noSym);
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/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/hlsl/ |
H A D | hlslParseHelper.h | 484 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 486 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 487 int get(bool shadow) const { return symId[int(shadow)]; } in get() 490 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 491 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 494 std::array<int, 2> symId;
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/glslang/HLSL/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 492 int get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 499 std::array<int, 2> symId;
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/glslang/HLSL/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 492 int get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 499 std::array<int, 2> symId;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glslang/src/hlsl/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 492 int get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 499 std::array<int, 2> symId;
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/dports/emulators/dolphin-emu/dolphin-3152428/Externals/glslang/hlsl/ |
H A D | hlslParseHelper.h | 483 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 485 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 486 int get(bool shadow) const { return symId[int(shadow)]; } in get() 489 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 490 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 493 std::array<int, 2> symId;
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/hlsl/ |
H A D | hlslParseHelper.h | 483 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 485 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 486 int get(bool shadow) const { return symId[int(shadow)]; } in get() 489 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 490 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 493 std::array<int, 2> symId;
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/hlsl/ |
H A D | hlslParseHelper.h | 483 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 485 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 486 int get(bool shadow) const { return symId[int(shadow)]; } in get() 489 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 490 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 493 std::array<int, 2> symId;
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/glslang/HLSL/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 492 int get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 499 std::array<int, 2> symId;
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/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/glslang/HLSL/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 492 int get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 499 std::array<int, 2> symId;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/glslang/HLSL/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 492 int get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 499 std::array<int, 2> symId;
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/dports/graphics/glslang/glslang-11.7.1/glslang/HLSL/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, long long id) { symId[int(shadow)] = id; } in set() 492 long long get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(long long id) const { return symId[1] == id; } in isShadowId() 499 std::array<long long, 2> symId;
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/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/glslang/HLSL/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 492 int get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 499 std::array<int, 2> symId;
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/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/glslang/HLSL/ |
H A D | hlslParseHelper.h | 489 tShadowTextureSymbols() { symId.fill(-1); } in tShadowTextureSymbols() 491 void set(bool shadow, int id) { symId[int(shadow)] = id; } in set() 492 int get(bool shadow) const { return symId[int(shadow)]; } in get() 495 bool overloaded() const { return symId[0] != -1 && symId[1] != -1; } in overloaded() 496 bool isShadowId(int id) const { return symId[1] == id; } in isShadowId() 499 std::array<int, 2> symId;
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/dports/deskutils/itinerary/itinerary-21.12.3/src/weather/ |
H A D | weatherforecastmanager.cpp | 450 auto symId = reader.attributes().value(QLatin1String("number")).toInt(); in parseForecastElement() local 451 if (symId > 100) { in parseForecastElement() 452 symId -= 100; // map polar night symbols in parseForecastElement() 454 … auto it = std::lower_bound(std::begin(symbol_map), std::end(symbol_map), symId, [](symbol_map_t l… in parseForecastElement() 457 if (it != std::end(symbol_map) && (*it).id == symId) { in parseForecastElement()
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/dports/audio/musescore/MuseScore-3.6.1/mscore/ |
H A D | timesigproperties.cpp | 166 SymId symId = (SymId)( otherCombo->itemData(otherCombo->currentIndex()).toInt() ); in accept() local 168 timesig->setNumeratorString(scoreFont->toString(symId)); in accept()
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