/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/ |
H A D | nebular_scenes6.cpp | 163 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 178 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 917 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 933 int syncIdx = _globals._sequenceIndexes[4]; in actions() local 1182 int syncIdx = _globals._sequenceIndexes[1]; in step() local 1248 int syncIdx = _globals._sequenceIndexes[4]; in step() local 1258 int syncIdx = _globals._sequenceIndexes[4]; in step() local 1268 int syncIdx = _globals._sequenceIndexes[4]; in step() local 1412 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 1427 int syncIdx = _globals._sequenceIndexes[3]; in actions() local [all …]
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H A D | nebular_scenes5.cpp | 310 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 331 int syncIdx = _mainSequenceId; in actions() local 417 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 427 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 802 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 1100 int syncIdx = _globals._sequenceIndexes[13]; in step() local 1389 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 1404 int syncIdx = _globals._sequenceIndexes[4]; in actions() local 2035 int syncIdx = _globals._sequenceIndexes[1]; in actions() local 2051 int syncIdx = _globals._sequenceIndexes[4]; in actions() local [all …]
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H A D | nebular_scenes7.cpp | 1595 int syncIdx = _globals._sequenceIndexes[3]; in step() local 1597 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in step() 1615 int syncIdx = _globals._sequenceIndexes[1]; in step() local 1617 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in step() 1680 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 1683 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[2], syncIdx); in actions() 1703 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 1705 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in actions() 2366 int syncIdx = _globals._sequenceIndexes[4]; in actions() local 2369 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[4], syncIdx); in actions() [all …]
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H A D | nebular_scenes8.cpp | 694 int syncIdx = _globals._sequenceIndexes[4]; in step() local 696 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[4], syncIdx); in step() 764 int syncIdx = _globals._sequenceIndexes[9]; in actions() local 766 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[9], syncIdx); in actions()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/ |
H A D | nebular_scenes6.cpp | 163 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 178 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 917 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 933 int syncIdx = _globals._sequenceIndexes[4]; in actions() local 1182 int syncIdx = _globals._sequenceIndexes[1]; in step() local 1248 int syncIdx = _globals._sequenceIndexes[4]; in step() local 1258 int syncIdx = _globals._sequenceIndexes[4]; in step() local 1268 int syncIdx = _globals._sequenceIndexes[4]; in step() local 1412 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 1427 int syncIdx = _globals._sequenceIndexes[3]; in actions() local [all …]
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H A D | nebular_scenes5.cpp | 310 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 331 int syncIdx = _mainSequenceId; in actions() local 417 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 427 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 802 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 1100 int syncIdx = _globals._sequenceIndexes[13]; in step() local 1389 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 1404 int syncIdx = _globals._sequenceIndexes[4]; in actions() local 2035 int syncIdx = _globals._sequenceIndexes[1]; in actions() local 2051 int syncIdx = _globals._sequenceIndexes[4]; in actions() local [all …]
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H A D | nebular_scenes7.cpp | 1595 int syncIdx = _globals._sequenceIndexes[3]; in step() local 1597 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in step() 1615 int syncIdx = _globals._sequenceIndexes[1]; in step() local 1617 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in step() 1680 int syncIdx = _globals._sequenceIndexes[2]; in actions() local 1683 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[2], syncIdx); in actions() 1703 int syncIdx = _globals._sequenceIndexes[3]; in actions() local 1705 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in actions() 2369 int syncIdx = _globals._sequenceIndexes[4]; in actions() local 2372 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[4], syncIdx); in actions() [all …]
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H A D | nebular_scenes8.cpp | 694 int syncIdx = _globals._sequenceIndexes[4]; in step() local 696 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[4], syncIdx); in step() 764 int syncIdx = _globals._sequenceIndexes[9]; in actions() local 766 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[9], syncIdx); in actions()
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/dports/databases/pgadmin3/pgadmin3-1.22.2/pgadmin/include/hotdraw/main/ |
H A D | hdDrawingView.h | 84 void syncIdx(int newDiagramIndex) in syncIdx() function
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/dports/databases/pgadmin3/pgadmin3-1.22.2/pgadmin/hotdraw/main/ |
H A D | hdDrawingEditor.cpp | 109 getExistingDiagram(i)->getView()->syncIdx(i); in deleteDiagram()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/ |
H A D | phantom_scenes4.cpp | 3090 int syncIdx = _globals._sequenceIndexes[8]; in actions() local 3092 _game.syncTimers(SYNC_SEQ, _globals._sequenceIndexes[8], SYNC_SEQ, syncIdx); in actions()
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H A D | phantom_scenes1.cpp | 1168 int syncIdx = _globals._sequenceIndexes[1]; in step() local 1171 _game.syncTimers(SYNC_SEQ, _globals._sequenceIndexes[1], SYNC_SEQ, syncIdx); in step()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/ |
H A D | phantom_scenes4.cpp | 3090 int syncIdx = _globals._sequenceIndexes[8]; in actions() local 3092 _game.syncTimers(SYNC_SEQ, _globals._sequenceIndexes[8], SYNC_SEQ, syncIdx); in actions()
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H A D | phantom_scenes1.cpp | 1179 int syncIdx = _globals._sequenceIndexes[1]; in step() local 1182 _game.syncTimers(SYNC_SEQ, _globals._sequenceIndexes[1], SYNC_SEQ, syncIdx); in step()
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