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Searched refs:syncIdx (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dnebular_scenes6.cpp163 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
178 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
917 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
933 int syncIdx = _globals._sequenceIndexes[4]; in actions() local
1182 int syncIdx = _globals._sequenceIndexes[1]; in step() local
1248 int syncIdx = _globals._sequenceIndexes[4]; in step() local
1258 int syncIdx = _globals._sequenceIndexes[4]; in step() local
1268 int syncIdx = _globals._sequenceIndexes[4]; in step() local
1412 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
1427 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
[all …]
H A Dnebular_scenes5.cpp310 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
331 int syncIdx = _mainSequenceId; in actions() local
417 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
427 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
802 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
1100 int syncIdx = _globals._sequenceIndexes[13]; in step() local
1389 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
1404 int syncIdx = _globals._sequenceIndexes[4]; in actions() local
2035 int syncIdx = _globals._sequenceIndexes[1]; in actions() local
2051 int syncIdx = _globals._sequenceIndexes[4]; in actions() local
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H A Dnebular_scenes7.cpp1595 int syncIdx = _globals._sequenceIndexes[3]; in step() local
1597 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in step()
1615 int syncIdx = _globals._sequenceIndexes[1]; in step() local
1617 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in step()
1680 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
1683 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[2], syncIdx); in actions()
1703 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
1705 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in actions()
2366 int syncIdx = _globals._sequenceIndexes[4]; in actions() local
2369 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[4], syncIdx); in actions()
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H A Dnebular_scenes8.cpp694 int syncIdx = _globals._sequenceIndexes[4]; in step() local
696 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[4], syncIdx); in step()
764 int syncIdx = _globals._sequenceIndexes[9]; in actions() local
766 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[9], syncIdx); in actions()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dnebular_scenes6.cpp163 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
178 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
917 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
933 int syncIdx = _globals._sequenceIndexes[4]; in actions() local
1182 int syncIdx = _globals._sequenceIndexes[1]; in step() local
1248 int syncIdx = _globals._sequenceIndexes[4]; in step() local
1258 int syncIdx = _globals._sequenceIndexes[4]; in step() local
1268 int syncIdx = _globals._sequenceIndexes[4]; in step() local
1412 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
1427 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
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H A Dnebular_scenes5.cpp310 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
331 int syncIdx = _mainSequenceId; in actions() local
417 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
427 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
802 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
1100 int syncIdx = _globals._sequenceIndexes[13]; in step() local
1389 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
1404 int syncIdx = _globals._sequenceIndexes[4]; in actions() local
2035 int syncIdx = _globals._sequenceIndexes[1]; in actions() local
2051 int syncIdx = _globals._sequenceIndexes[4]; in actions() local
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H A Dnebular_scenes7.cpp1595 int syncIdx = _globals._sequenceIndexes[3]; in step() local
1597 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in step()
1615 int syncIdx = _globals._sequenceIndexes[1]; in step() local
1617 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in step()
1680 int syncIdx = _globals._sequenceIndexes[2]; in actions() local
1683 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[2], syncIdx); in actions()
1703 int syncIdx = _globals._sequenceIndexes[3]; in actions() local
1705 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[3], syncIdx); in actions()
2369 int syncIdx = _globals._sequenceIndexes[4]; in actions() local
2372 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[4], syncIdx); in actions()
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H A Dnebular_scenes8.cpp694 int syncIdx = _globals._sequenceIndexes[4]; in step() local
696 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[4], syncIdx); in step()
764 int syncIdx = _globals._sequenceIndexes[9]; in actions() local
766 _scene->_sequences.updateTimeout(_globals._sequenceIndexes[9], syncIdx); in actions()
/dports/databases/pgadmin3/pgadmin3-1.22.2/pgadmin/include/hotdraw/main/
H A DhdDrawingView.h84 void syncIdx(int newDiagramIndex) in syncIdx() function
/dports/databases/pgadmin3/pgadmin3-1.22.2/pgadmin/hotdraw/main/
H A DhdDrawingEditor.cpp109 getExistingDiagram(i)->getView()->syncIdx(i); in deleteDiagram()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dphantom_scenes4.cpp3090 int syncIdx = _globals._sequenceIndexes[8]; in actions() local
3092 _game.syncTimers(SYNC_SEQ, _globals._sequenceIndexes[8], SYNC_SEQ, syncIdx); in actions()
H A Dphantom_scenes1.cpp1168 int syncIdx = _globals._sequenceIndexes[1]; in step() local
1171 _game.syncTimers(SYNC_SEQ, _globals._sequenceIndexes[1], SYNC_SEQ, syncIdx); in step()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dphantom_scenes4.cpp3090 int syncIdx = _globals._sequenceIndexes[8]; in actions() local
3092 _game.syncTimers(SYNC_SEQ, _globals._sequenceIndexes[8], SYNC_SEQ, syncIdx); in actions()
H A Dphantom_scenes1.cpp1179 int syncIdx = _globals._sequenceIndexes[1]; in step() local
1182 _game.syncTimers(SYNC_SEQ, _globals._sequenceIndexes[1], SYNC_SEQ, syncIdx); in step()