Searched refs:syncShaderStorageBuffers (Results 1 – 12 of 12) sorted by relevance
386 angle::Result syncShaderStorageBuffers(const gl::Context *context);
924 ANGLE_TRY(syncShaderStorageBuffers(context)); in updateStateForCompute()3826 angle::Result StateManager11::syncShaderStorageBuffers(const gl::Context *context) in syncShaderStorageBuffers() function in rx::StateManager11
388 angle::Result syncShaderStorageBuffers(const gl::Context *context);
926 ANGLE_TRY(syncShaderStorageBuffers(context)); in updateStateForCompute()3834 angle::Result StateManager11::syncShaderStorageBuffers(const gl::Context *context) in syncShaderStorageBuffers() function in rx::StateManager11